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Forums - Nintendo Discussion - Five reasons why Nintendo doing DLC is a good thing

Lawlight said:
David_Hernandeez said:

I also don't get it, some say it should be in the main game which probably would mean to delay the game one more time and more budget.

How is putting hard mode in a game gonna delay a game by a significant amount?

We don't know the implications of a higher difficulty, It could be more than just +enemy health, +More damage per hit and less health/useful items.
I'm giving the benefit of the doubt because the enemies don't scale in difficulty as you progress(Like Xenoblade for example)



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More zelda more me :)



You can justify paying $100.00 for a single game but I'm not buying one single piece of DLC for the rest of my life. Done with it. I grew up in an era where you paid your $50.00 and you got a game that was 100% finished, fully tested and never needed to be updated with patches etc. I'm not going to change. They can keep trying all they want, I'm not falling for it.



specialk said:
Why do people get this worked up over DLC?

Buy it or don't.

Because they're getting less game for the same money. They love their hobby. That upsets them. When people are upset, they get emotional. When they get emotional, they express it.

It's pretty simple.



pray4mojo said:

You can justify paying $100.00 for a single game but I'm not buying one single piece of DLC for the rest of my life. Done with it. I grew up in an era where you paid your $50.00 and you got a game that was 100% finished, fully tested and never needed to be updated with patches etc. I'm not going to change. They can keep trying all they want, I'm not falling for it.

Not always...



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RolStoppable said:

1. DLC is the only way that high quality games can be made - Let's not beat around the bush here. Development costs have increased and will continue to rise, yet game prices are staying flat. The numbers don't add up, so additional money has to come from somewhere. There is no conceivable way to provide gaming excellence without spending tens of millions on game development.

No. It's not.

The Witcher Developers gave DLC away for free.

Bioware gave a heap of DLC away for free for Mass Effect 3.

Overwatch gives all it's DLC away for free.

RolStoppable said:

2. DLC provides us with more Nintendo goodness - We all know this problem: Delays are common for Nintendo games, so we go through periods where we are starving for more Nintendo content and subsequently become prone to console ourselves with third party software. And then we regret it and feel bad about ourselves because we didn't have enough patience to wait for the next Nintendo title. DLC for Nintendo games is the solution.


Or. They could do what games used to do. Have an "expansion pack" which often was a game in-of itself. It wasn't junk like Horse Armour.

DLC breaks up expansion packs into smaller entities, but charge an overall higher price.

RolStoppable said:

3. DLC allows us to give Nintendo more money and keep them in business - If you are a regular visitor of video game forums, you've come to expect a monthly (or weekly) "Nintendo should go third party" thread which argues that Nintendo has run out of chances and is on the brink of exiting the hardware business. The common error these people make is that they severely underestimate how much we are willing to throw money at Nintendo. A Switch T-shirt for Link is a good deal.


Or. They could look at other business models. Advertising, Micro-transactions or rely on the quality of their titles to help drive higher volumes.

Nintendo doesn't have to rely on it's first party games selling many-millions as it's business model doesn't purely rely on it, it's fine to have a few loss-leading game franchises if it sells more hardware to attract other developers so they can gain more licensing fee's.

RolStoppable said:

5. DLC allows us to claim that Nintendo is keeping up with industry standards - While Nintendo is still lagging behind in offering exclusive preorder bonuses and a selection of five different special editions at launch, the asking price of $2.50 for a single Fire Emblem map is nothing to scoff at. Likewise, Nintendo may still stubbornly subscribe to the notion that games shouldn't get GBs of patches right after launch, but at least on the DLC front we already have a promising future ahead of us.

Nintendo should try and set a better example and lead the Industry, not merely fall short or match it.

I despise DLC in all it's incarnations. Give me an expansion pack, make it substantual, take my $50 AUD, otherwise you don't get a sale. That simple.



--::{PC Gaming Master Race}::--

I agree with all 5 points...

Zelda is finished and complete - DLC are just extra - with the exception of Hero Mode - but we know very little about that!



Switch!!!

mZuzek said:
pray4mojo said:

You can justify paying $100.00 for a single game but I'm not buying one single piece of DLC for the rest of my life. Done with it. I grew up in an era where you paid your $50.00 and you got a game that was 100% finished, fully tested and never needed to be updated with patches etc. I'm not going to change. They can keep trying all they want, I'm not falling for it.

pray4mojo said:

Because they're getting less game for the same money. They love their hobby. That upsets them. When people are upset, they get emotional. When they get emotional, they express it.

It's pretty simple.

You do realize the game is absolutely complete, right? The DLC is no different from an Expansion Pack.

If it were complete, there'd be no DLC and they'd be moving on to something else. This isn't something that is spontaneous. It wasn't like Nintendo made the game, finished it and then a few weeks later went "hey... why don't we make some more shit!". That's not what happened. To make DLC, extensive planning needed to be done. It was totally contrived. Hard mode was obviously left out of the main game on purpose.

In all my years playing games (and that goes back to Atari), every single game with multiple difficulty levels has that option in-game from the start or as an unlockable bonus. This was contrived to make money, period.



specialk said:
Why do people get this worked up over DLC?

Buy it or don't.

It sounds like most of the backlash is geared towards the fact that they're locking a difficulty mode and other essential parts of the game (extra dungeons, etc.) behind a paywall. So basically, a game that has been shown for 2.5 years is shipping incomplete. 

While I understand the criticism, I largely agree that it's not worth getting upset over. The game looks enormous and is absolutely worth the $60 price. DLC will just extend its lifespan. 



It'll be awhile before I figure out how to do one of these. :P 

Witcher 3 is how DLC should be done. Too bad not many are keen on following their example.