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Lawlight said:
David_Hernandeez said:

I also don't get it, some say it should be in the main game which probably would mean to delay the game one more time and more budget.

How is putting hard mode in a game gonna delay a game by a significant amount?

We don't know the implications of a higher difficulty, It could be more than just +enemy health, +More damage per hit and less health/useful items.
I'm giving the benefit of the doubt because the enemies don't scale in difficulty as you progress(Like Xenoblade for example)