invetedlotus123 said: And as I said before in another thread, the best approach for third party on Switch is to make custom experiences for it like they do with 3DS and did with Wii. It`s the best way to please the consumer and to respect the games by no butching them to fit Switch limitations. |
Nonsense. There are no limitations for most of those comparably technically weak Japanese games. Nier Automata was co-developed for PC, Nights of Azure, some Atelier game, Tales of Berseria were released on Steam in the past days, Ni No Kuni 2 was recently announced for Steam - just 5 of many examples of Playstation games losing exclusitivity (a fact we rarely see threads about). If Japanese 3rd party developers can bring plenty of their former PS exclusives to Steam, they can port them to (or simultaneously develop them for) Switch as well from now on. You could counter that PC is an even stronger platform than PS4 and Xbox One, but if MGS V can be released on PS3 and X360, most other Japanese games can be ported to Switch.
If Japanese 3rd party want it, they can bring almost all of their current and legacy games to Switch. Most of them, even the best ones like Persona 5, are technically inferior to the top western AAA games like Witcher 3. FFXV might in fact be the (currently) only case of a Japanese game which won't run on Switch (or would need a downgrade to run proerly).