fordy said:
Nintendo are pretty secret on their numbers between discernable hardware and software, but think about this, hardware is usually gauged by how many units of software would be needed in order to break even. What would you say is a reasonable amount of software sales profit to match a console sales profit. Controller? etc. Selling as a third party doesn't have to have any impact on software quality, it merely opens up the potential sales. I already mentioned that Sega were in dire straits when they went 3rd party. The company was near bankrupt, and talent had either left or were leaving. In Atari's case, the talent was long gone way before they went 3rd party. Nintendo have a healthy amount in the bank now, and as you can see, they are measuring their options. Pokemon Go and Mario Run didn't just happen under coincidence. If they wait until they are bankrupt, they will fall into a similar fate as Sega did. |
Because you don't see them, is a proof they're following you while hiding.
It doesn't really work the way that you cherry pick statictics that seemingly support your argument, while making excuses for statistics that do not.
The number of software sales needed depends on the profit margins on both, tha software and hardware. In order to answer your question, we would need a breakdown on the software and hardware costs and price it's sold.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.