zorg1000 said:
isnt it a customized chip based on the same one Shield TV has? Im pretty sure Nvidia didnt customize it for free. Also Shield TV is made by Nvidia so they arent buying the chips. Nintendo has to buy them and pay for the customization. That in addition to the screen, Joy-Cons (which are reportably pretty advanced), battery for the device, Switch has more RAM & storage, etc. these things start to add up. I personally wish they would have gone for $250 or packed in a game at $300 but overall it doesnt seem to be a ripoff. |
Wrong.
nVidia doesn't make the chips. They only design the chips.
They then contract companies like Taiwan Semiconductor Manufacturing Company (TSMC), Samsung, Global Foundries to "build" the chips for them... Even with nVidia's Graphic Cards, nVidia doesn't assemble the cards, they get an OEM to do it for them.
What we don't know is what Nintendo's contract with nVidia entails, if Nintendo paid nVidia a lump sum for the chip design and then Nintendo deals with the building of the chips remains to be seen.
The Joy Cons are mostly using mostly the same technology that we saw with the original Wii with a few extra features and a new form factor.
RAM and Storage is very dependent on scales of economy and thus buying in bulk, Nintendo has the edge there over nVidia, so should be able to get a cheaper price.
Screen is small, low-resolution and cheap. Battery is small.
zorg1000 said: And like I said, its a customized chip that Nintendo has to pay for so its that part is obviously going to make it cost more than Shield TV. One other thing i forgot to mention in the last post is retailer cut, from what i understand Shield TV is not sold at retail so there is no retailer cut associated with it while Switch will have that along with the cost to ship them all to stores. |
It is a semi-custom chip. There is a very big distinction between semi-custom and custom that shouldn't be confused.
From my own conversations with the owner of my local EB Games here in Australia, they make minimal to zero money on consoles, even new released games they don't make much cash on, they get the bulk of their profit with second hand games.
As for retailers, the retailers that did end up selling the Shield console had prices equivalent to nVidia's official sales channel.
But we need to keep things into perspective, the Shield console was never ever expected to sell 10+ million units... And that is fine, that's not it's primary purpose.
Alkibiádēs said: If it was $200 with a game bundled in you would now be complaining how weak the graphics were. |
So the higher price suddenly makes the lower-graphics capability more acceptable?
Alkibiádēs said: This is at least twice as powerful as a Wii U. So no excuse for bad ports like Dragon Quest Heroes. This game runs at 1080p/60fps, even during splitscreen multiplayer. So tell me, what's Dragon Quest Heroes' excuse? Weak console or incompetent developers? I know the answer. |
How can you tell if it has good graphics though? All the detailes are blurred and hidden.
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