Snoopy said:
Normchacho said:
Catering to a lot of niche crowds is what helps build a fanbase. It's part of the reason Sony is so strong worldwide. The person who wants Gravity Rush 2 might not be the same person who's interested in GT Sport who might not be the same person who's interested in Hellblade.
The goal isn't to make a game that everyone will like, it's to have a wide array of games so that everyone can find something that they'll like.
Though, I 100% agree that it's stupid for MS not to be making Fable 4. That's the game Lionhead wanted to make, it would have been a great way to add some variety to the lineup, and people really liked the first 3.
|
Wrong, sony having world wide brand appeal has nothing to do with catering to niche groups. It has world wide appeal because they started at the console market at the right time and have ties to major third party games that people associate Sony with. People think of Playstation when they hear Metal Gear Solid, Final Fanatasy, Grand theft auto, ect. Take all those niche game sales and add them together. They probably won't even meet 10% of playstation fanbase (assuming all those games sales are by a seperate person and not the same person). Microsoft really only started getting third party support during the 7th gen. Two gens after Sony had them already. That is the biggest reason. Also, this gen in particular Microsoft messed up the price point at the begining.
|
I did specifically say "Help build a fanbase" and "Part of why they're so strong world wide".
The problem is that MS is more and more finding itself suffering from the "Nintendo Problem". Where they focus the vast majority of their exclusive energy on a core set of IP or type of game and do very little to venture from that. Now, on one hand they don't suffer from the lack of multiplatform games that Nintendo does, but on the other it's much easier to find alternatives to Microsoft IP on other platforms. There are very few "Nintendo like" games on other patforms, but there are plenty of good shooters and racing games to be found elsewhere.
What it comes down to is that there isn't a whole lot on the Xbox One that you can't get on its main competitor (the PS4), but there is a large, and varied selection of games that you can't get on the Xbox One. For that reason, the PS4 is going to attract more hardcore gamers. This matters because one sale to a hardcore gamer matters more than one sale to a person who is only going to buy Madden and Call of Duty. This is true for a couple of reasons.
1. A hardcore gamer is going to spend more money. They'll buy more games, and be more likely to buy DLC.
2. Hardcore gamers are more likely to get the word out about a system. They're more likely to work at Gamestops and in electronics departments, they're more likely to comment on videos and articles, they're more likely to talk to their more casual friends about what they like and are playing.
You think it's a coincidence that even during the 7th gen where the 360 outsold the PS3 by 40% in the english speaking world, english speaking forums still had as many if not more Playstation owners? It's because people who care more about gaming buy more Playstations. A big part of that is because they focus on offering a wide variety of quality exclusive games.
There's also a pretty good chance that this consolidation of exclusives is part of the reason we haven't seen Fable 4.