By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Will Western 3rd Party Games Ever Sell Well On Nintendo Platforms?

 

Well Will They?

Yes 15 15.96%
 
No 27 28.72%
 
It depends 50 53.19%
 
Other, comment below 2 2.13%
 
Total:94

Western third parties can be succesful on Nintendo consoles, just not with their mainstream games.  They should rather make specific games tailored to the hardware with a high fun value. Such games would complement Nintendo's lineup instead of rivaling it. Look at Yokai Watch for example, a straight Pokemon rip off at first glance, yet it's not competing with Pokemon at all, it rather widened the market and created it's own kind of hype. Both of them do extremely good. If western third parties would take a look at this, they might understand what Nintendo users want. Instead, they prefer making shooters, sports and open world games for the "hardcore" gamers.

This does not mean that Nintendo users only like colorful and kiddy games - the fun factor is the most important thing. Nintendo users want to be entertained and taken to another world. Western third parties prefer to simulate the real world instead, just with some minor tweaks. I claim that Nintendo users think the real world is boring enough and therefore want to escape into the Mushroom Kingdom or Hyrule. Why replaying the real world when it's right outta the window.

At least, that's how I see it when it comes to gaming. It's a form of escapism, like every other hobby. I want to explore fantastic worlds, play as insanely ridiculous characters, goof around and do silly stuff, solve puzzles, rank high scores, save princesses and kingdoms and stuff like that. That's what makes me want to play video games. I do not want to watch interactive movies. I do not want to kill as many people as possbile. I do not want to play simulated sports. I do not want to watch a replica of the world outside.



Around the Network

To the OP ....

No they probably won't ever again.

Nintendo was dumb enough to allow Sony and MS to gain a virtual monopoly on this audience, and they don't have the marketing acumen to now get said audience back as Sony/MS are too formidable for Nintendo to compete against in this area.

People associate all those IP with non-Nintendo platforms. Even with non-Western IP, I remember I have a buddy who liked Fatal Frame on the XBox, when I told him there was a new one coming out on the Wii he reacted like he was surprised such a game would be allowed on Wii. 

Nintendo's allowed their brand to become stigmatized and associated as a kids-only or certainly a kids-first brand which doesn't work for most 3rd party games (not unless you're LEGO or Just Dance).



spurgeonryan said:

Their main games can be successful, they just cannot give us crap. Final Fantasy Crystal Chronicles? May not be crap, but was not a full game.

Watch Dogs was a bit buggy and late.

Pretty much every third party title on the Wii U was a late port.

CoD.......why not just make it cross plateform play?


They could do well if they actually tried. Look at Tiger Woods on Wii (edit).

Final Fantasy Crystal Chronicles was terrible.



spurgeonryan said:

Their main games can be successful, they just cannot give us crap. Final Fantasy Crystal Chronicles? May not be crap, but was not a full game.

Watch Dogs was a bit buggy and late.

Pretty much every third party title on the Wii U was a late port.

CoD.......why not just make it cross plateform play?


They could do well if they actually tried. Look at Tiger Woods on Wii (edit).

Does CoD on PS3/360 have cross platform play? 

If you guys are so picky, the Switch is not going to go well, the Wii U ports of the third party games it got were quite close to their PS3/360 counterparts, the Switch will have many more problems with ports because it's not even close in raw power and as such there's going to have to be massive compromises made.



No they won't, but I don't care in the slightest. Western 3rd party developers are already on 3 other systems.

The way more interesting question is: Will all Japanese 3rd party developers fully support the Switch? Time will tell.



Around the Network
Soundwave said:

To the OP ....

No they probably won't ever again.

Nintendo was dumb enough to allow Sony and MS to gain a virtual monopoly on this audience, and they don't have the marketing acumen to now get said audience back as Sony/MS are too formidable for Nintendo to compete against in this area.

People associate all those IP with non-Nintendo platforms. Even with non-Western IP, I remember I have a buddy who liked Fatal Frame on the XBox, when I told him there was a new one coming out on the Wii he reacted like he was surprised such a game would be allowed on Wii. 

Nintendo's allowed their brand to become stigmatized and associated as a kids-only or certainly a kids-first brand which doesn't work for most 3rd party games (not unless you're LEGO or Just Dance).

I agree. The damage at this point has already been done to the Nintendo brand and how people see them in regards to being a company that supports 3rd party developers. Nintendo, ever since the 64 have only kept their interests in mind when developing hardware. And it never really panned out for them. Their fear of piracy on consoles really shot them in the foot when they should be worrying about piracy on handhelds. 

Finally I found somebody who gets it! Nintendo did this to themselves. You said it best, they dropped the ball and let Sony and Microsoft pick it up and they effectively locked themselves out of something they created, I couldn't put it better myself. Nobody did this to Nintendo, they did it to themselves. 

Nintendo consoles will still sell decent amounts of software, that's not to be debated, but the type of content that sells on their platforms won't be anything like the content on PS4 or Xbox One. That's what I'm trying to get across to a lot of people on Youtube, etc. 



I already said this in another thread but I'll say it again here: If you want your game to sell on Nintendo systems, you have to make the kind of games Nintendo fans like. You can't just port over your sports franchise, that's not gonna cut it. Nintendo fans have very specific tastes and like certain kinds of games. Why do you think they choose Nintendo systems in the first place?



okr said:
No they won't, but I don't care in the slightest. Western 3rd party developers are already on 3 other systems.

The way more interesting question is: Will all Japanese 3rd party developers fully support the Switch? Time will tell.

Also agreed. I think Japanese 3rd party support will be a given. I think it's going to revitalize the Japanese gaming market. I mean the JRPGS that can be made on that to take on the go and play on the big screen seamelssly is going to be REALLY appealing to Japan. I think the fact that Sega and Square Enix are supporting it so early, it's a good sign. It'll get all of Nintendo's 1st party content, Sega, Capcom, Square Enix, Level 5, Konami, etc. and will be a huge success. It's going to be spearheaded by Nintendo's content and other Japanese and western developers should then follow suit. 



spurgeonryan said:
Soundwave said:

Does CoD on PS3/360 have cross platform play? 

If you guys are so picky, the Switch is not going to go well, the Wii U ports of the third party games it got were quite close to their PS3/360 counterparts, the Switch will have many more problems with ports because it's not even close in raw power and as such there's going to have to be massive compromises made.

This is on the Devs and Nintendo. Why continuously waste your time if you are not going to try to sell your product? That would be like a vendor bringing in Coke to Walmart and then we just leave it in the backroom. If a customer asks for it we will bring it out if they can find an associate, but other than that we do not touch it. What would be the point? Both lose money.

 

The ports the Wii U recieved were multiple months old, some much longer. You expect that to do well? I am sure the PS3 and 360 do not have cross play. They should. IF I was a dev I would push for it. Hey Sony, you want your game a week later than Microsoft so everyone buys their system? If not, allow cross play.

 

Same goes for Nintendo. Why release a game that is not finished. They are known for delays, yet we got several Wii U games that should have been delayed longer. Maybe have some game testers play it and see if they even enjoyed the experience. Not everyone has Miyamoto over their shoulder telling you how to control something and why it should be so much fun.

 

Give us something good to buy and we will come.

 

If you give me Wii examples I will give you examples on why they failed. One example being the sea of shovelware. Would could make any decisions with thousands of crap titles being force fed to gamers. Not to mention Nintendo holding devs back and that horrible Motion controller being on everyones minds.

COD and Assassin's Creed were not "many months" old when released on Wii U. So that who line of reasoning doesn't fly. 

PS3/360 versions have variations between them too, it didn't stop them from selling on either platform. 

Nintendo hasn't had a game that's been tailored to the college age/teenager demographic and sold multiple millions of copies since like GoldenEye .... which is 20 years old this year. Sony/MS get a game like that every 3-4 months. 



Paperboy_J said:
I already said this in another thread but I'll say it again here: If you want your game to sell on Nintendo systems, you have to make the kind of games Nintendo fans like. You can't just port over your sports franchise, that's not gonna cut it. Nintendo fans have very specific tastes and like certain kinds of games. Why do you think they choose Nintendo systems in the first place?

Saw this in the other thread already and thought it was great, so now I'm gonna highlight it here. Great post!