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Forums - Nintendo - Laura Dale rumor: Assassin's Creed 2017 is coming to the Switch

Pyro as Bill said:
animegaming said:

Red Dead Redemption 1 is one of my favorite games of all time and so yes I do want it and I would like to take it on the go and look at GTAV's and Red Dead Redemption 1 sales and how they were recived critically those are system sellers even more and with the exception of maybe Pokemon they are bigger system sellers then any Nintendo game.

 

this might actually be the most insane console war argument I have ever been in and I am usually someone that is on Nintendo's side.

How many times have you played through RDR's campaign?

Did you play Red Dead Revolver?

GTA is a lot like Zelda. If it was an annual release it would be dead already. GTA has multiplayer now, and it's good multiplayer which is why V is so much more successful.

"Critical acclaim" - https://en.wikipedia.org/wiki/List_of_Game_of_the_Year_awards

GoTYs are inversely proportional to sales or mega breakout hit sales are never considered GoTY.

"on Nintendo's side" - did you buy a GC or WiiU?

Yup and even though I haven't beaten Red Dead twice I put most of my hours into the post game by playing poker, causing shootouts, taking down gang bases, replaying missions, playing the multiplayer and ouf course the undead nightmare DLC.

Also go and look at this 

http://www.metacritic.com/game/playstation-4/grand-theft-auto-v

That is the highiest rated game of the entire generation 

Also what about San Andreas the best selling game on the best selling system of all time the god damn PS2 that had no multiplayer what so ever and yet look at its sales.



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I don't think it'll be the same AC games you'll see on the HD twins, it's probably going to be a different version altogether since a full clocked Tegra X1 struggled with ports of sub-HD twin games ...



vivster said:
bananaking21 said:
if this is true, then good bye for a hope that the next assassins creed would be worth a damn. if they want to regain interest in the series, dont limit it by making their next game have to run on a .15 teraflop device. use the power that the PS4 and XB1 consoles have to create an epic world.

Where do you get this nonsense? AC4 was on Wii U and it was one of the best ACs to date. I didn't see any limits on that one on PC.



Sounds fine to me, the Wii U games didn't sell well at all though



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bananaking21 said:
vivster said:

Where do you get this nonsense? AC4 was on Wii U and it was one of the best ACs to date. I didn't see any limits on that one on PC.

it was also on the PS3 and XB1. it was a cross gen title. im not talking about limits graphically, but limits to the size of the world, the number of objects on screen, the dialogue, number of NPC's, complexity of the AI, animations (which are extremely important to AC games). if they want to make sure the same game runs on hardware that is 12 weaker than the PS4. then sacrifices will be made. no way around it. i had hope when the leaks of this game happened, and it said it was influenced by The Witcher 3, but if its coming on switch, then a lot of the things TW3 did right wont be able to be done on this. 

AC game always have shit AI. Scale of the world? Xenoblade X and Breath of the Wild say hello. A bunch of stuff on screen? Oh hi Bayonetta 2 and Wonderful 101. Switch is more powerful than Wii U and Wii U did fine.



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KLXVER said:
Would rather have a game with actual gameplay. Rayman Legends 2 would be great.

I've not heard any talk of a new Rayman game.  Do we know if anything is in the works?

Rayman Legends, on Wii U, is one of the best games I've ever played.  



I think this next AC game will have multiple small open worlds like older AC games as opposed to recent ones which had one open world map. Because of extremely limited system they have to compensate many things. As for Ubisoft, they have always supported Nintendo regardless of their sales. It's funny because now people are praising Ubisoft and a few years ago (Rahman Legends time) the same people criticized Nintendo.



Miyamotoo said:

3) Like some rumours and infos suggesting, despite Switch is underpowered to XB1/PS4, it has very modern tech/architecture, all modern engines support and great tools/APIs, and all that make porting/scaling games for Switch realtivly easy, espacily compared to Wii U for instance.

Also, Switch list of partners and supporters is much bigger than Wii Us even than 3DSs one.

That would be awsome if you are right.



I don't understand this "weaker platforms will gimp the potential" whining. It simply isn't true. They will not build the game for the Switch first, that wouldn't make sense in any way. Even from a purely technical standpoint, it's easier to make something and then scale down than to make a complete game with weaker assets and then start working on beefing them up for other platforms. Multiplatters will be made from the top down, meaning that the most prominent platform will be the main focus. This is just common business sense, you want to make the game run well on the system that will generate the most sales for the game. Insert a joke about the performance issues on PS4 here, but after all the patching, AC games have eventually run just fine on my PS4. I'm in the habit of buying these games about a year from launch, because I know how Ubisoft is with optimizing and I'll also get all the DLC and the whole thing will be considerably cheaper, but I digress.
It's not sensible to develop primarily for the small minority of high performance PC's out there. The most powerful consoles are the perfect mix of power and consistency. Developers can be sure the game will run the same on every console out there and there will be no compatibility problems or driver woes or whatever have you that crop up when dealing with the PC field and its infinite number of different setups. From this basis, the game can then be scaled up for PC or scaled down for less powerful platforms. This is where cost and viability issues come to play, of course, but basically that's it.



Well the absolute best AC imo was black flag and i put 80 hours into the Wii u version. I also have AC syndicate on Ps4 and I'm sure it has LESS features then ACIV eg no hand to hand, no picking up enemies weapons. Only thing I see differant is that you can swing aboot like spiderman