Pokemon Go was developed to give people a sample/demo in the hope of boosting sales of real Pokemon. The release of Pokemon Go saw sales of Omega/Ruby and X/Y go from a baseline ~25k and ~19k up to 130k and 77k respectively.
4 months later and Pokemon Sun and Moon had a record launch.
NES Mini gives people a sample/demo of nintendo IPs for noobs and a reminder for older fans who might not have played in a while.
4 months later and Nintendo Switch is released.
Super Mario Run (iOS) is released in Dec 2016 but what game is it intended to boost?
Obviously it should help any games already out and it won't do any harm to the recently released Mario Maker 3DS.
3D Mario on Switch (assuming launch game) is an obvious candidate but SMR isn't a good example of 3D Mario gameplay. Also, the Android version isn't ready yet. If Pokemon Go would have had a delayed release between iOS and Android surely they wouldn't have released Android-Pokemon Go before SuMo.
Could SMR-Android be releasing ~4 months before a yet to be announced 2D Mario game for Switch?
What will the gap be between the smartphone app and a full Fire Emblem/Animal Crossing?
Nov 2016 - NES outsells PS1 (JP)
Don't Play Stationary 4 ever. Switch!










