bdbdbd said:
Super Mario Run isn't free? I thought it was. Haven't been that interested in the game to visit the app store on this tablet to find it out.
LurkerJ said:
iOS piracy rate doesn't seem right. Even if it's right, which it isn't, Apple sold more than 1 billion iPhones. If 40% of them don't pirate, that means an audience of 400 million of iPhones owners willing to buy the game. Keep in mind, someday in the future, assholes will pirate the game and get to play it offline and the ones who actually buy the game will not. I'll be playing the inferior version of the game, and I am ok with that for now. I am too hyped to care. No need to defend a shitty practice just because it's Nintendo. "it was solid fun and without a doubt of the high teir class of iOS games, of which there are not many." Of course, mobile gaming sucks unless it's PoGo, Miitomo and Mario.
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And how many of those one billion (Ios devices) are in use? If there's 300 million in active use, that's 880 million non-pirates, though the addressable userbase is only 120 million.
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Let's go with a more meaningful statement:
"The growth of our services business accelerated during the quarter to produce record results, and our installed base recently crossed a major milestone of one billion active devices,"
This was reported by Apple in January 2016. The number included Macs, Watches, iPads and iPhones.
Macs sell around 20 millions devices a year at most, and the Watch basically flopped.
I'll be generous and say Macs and Watchs amount to 200-300 millions active devices (they really don't). That means there were 700-800 millions ACTIVE iOS devices in January 2016.
By the end of 2016 Apple will have sold around 200 million more iPhones in 2016 alone, add that to the number of active devices number we got in January, and you will have around 900 millions active iOS devices. It can be a billion active iOS devices but let's go with the lower estimates. I am not gonna even bother and include the 2016 iPad/iPod touch sales.
Improtant to note that weeks after iOS 10 release, 60% of the userbase upgraded to it. The number NOW is naturally higher because iOS 10 was released months ago and every iPhone 7 sold ships with iOS 10 pre-installed. Why is iOS 10 important in this discusion? because there is no jailbreak for it, no jailbreak = no piracy. One can safely assume that 60-70% of the active install base are using iOS 10 and don't have the option to pirate in the first place.