As the title says, what trend or usual mechanic that is usually found in many games you dont like?
For me personally, is the lack of memorable music.Outside of games made by japanese developers, most western games dosent feature good music, instead having a decent to good theme music, and the rest being either the generic battle music, a kind of music in which you can find in Michael Bay films for example, or simply silence, because its an "atmospheric" game.Dont get me wrong, it works when the situation demands it, but too many games do that, and many of them could have benefited having an original music being played.I miss the Super Nintendo to PS2 games, when even if the music wasnt particulary good, at least they tried.Well, back then most games that were good were japanese so....
One of the few exception to this trend is The Witcher 3 though.Went expecting nothing out of the music and god was I pleasantly surprised.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1