Barkley said:
Why? It didn't even look like it was going to happen on PS4 for the longest time. Nintendo's hardly known for being progressive. But I'd be happy to bet for 1 month sig control that If Skyrim launches on the Switch it will not get mods. (Under the condition that mods aren't INSANELY gimped, PS4 is limited to 1gb, so if Switch Mods are limited to LESS than 256mb bet is off!!!) |
this is why I think what I think:
2013
"none of the games we've announced are being developed for the Wii U, so it's guaranteed that none of those games are coming to Wii U. Will any future ones come out? I can't say for sure, in our near-term focus it's not on our radar. Bethesda aims to make the games that we want to make, on whatever platforms will support them as developed." - Pete Hines
2016
"Nintendo, as a maker of a platform, you want to constantly be in touch with them, to see what they’re doing, where they’re headed, and whether or not there might be some opportunities down the line, with where they’re going."
So if Nintendo were to, hypothetically, come out with a system as powerful as the Xbox One, Bethesda would support it? Hines response was emphatically positive. “Then it will absolutely be something that we consider. Okay… let’s say they come out and say tomorrow it does X, Y, and Z. Well, Dishonored 2 is way down the road, it’s not in the conversation. But anything that is in development, I think we’d take a look at and see if technically does it line up with what they’re doing." -Pete Hines
Switch reveal:
So Bethesda clearly said "we are going to make games for Nintendo if we can make the games as intended" and I think that mods are an integral part of their open world games, now on consoles too.