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Forums - Nintendo - Why would Nintendo only support up to 128 GB for the Switch?

I find it strange in all honesty. I think 128 a good amount, but with huge SD cards becoming cheaper by the day, I thought they'd increase the limit to prevent space management from becoming a hassle.

Also, what will they do for third party games? Call of Duty Infinite Warfare is over 100 GB...I'm sure people won't be too happy knowing their SD card is almost depleted because of one game.

Just the other day I found a 256 GB SDHC card for $80. That's a ridiculously good deal. It even had decent writing speeds and was not a fraud(took some research to make sure). Within 1-5 years that will probably shrink in value as UFS cards begin to replace SDHC cards as the go to miniature storage for media devices.



 

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12/22/2016- Made a bet with Ganoncrotch that the first 6 months of 2017 will be worse than 2016. A poll will be made to determine the winner. Loser has to take a picture of them imitating their profile picture.

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Because Nintendo is Nintendo, they like to make some weird choices.. :/



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Read and write speeds. Sure, there are 100+GB Sd cards but the read and write speed, unless it's a special proprietary chip, won't be fast enough to run games that need that much data. At least that's what I've been researching because I had the same questions you have.

I don't think Nintendo is aiming to appeal to developers who need such absurd amounts of data (mostly taken up by models, textures, sound and shader data. And any pre rendered films included. I think Switch is going to appeal to most japanese 3rd party developers and a handful of western developers (much like the 3DS). And going by the content on the 3DS with a max of 8GB, games that require more than 64 GB aren't going to be ideal or necessary for the switch.

That's just how I feel about it. Switch will accommodate a great amount of data no doubt, but for what the Switch is, trying to accommodate a game that is as huge as infinite warfare (130+GB, not counting patches), isn't ideal.



Is it confirmed that they will not support more than 128, or is that just rumor?



hershel_layton said:

I find it strange in all honesty. I think 128 a good amount, but with huge SD cards becoming cheaper by the day, I thought they'd increase the limit to prevent space management from becoming a hassle.

Also, what will they do for third party games? Call of Duty Infinite Warfare is over 100 GB...I'm sure people won't be too happy knowing their SD card is almost depleted because of one game.

Just the other day I found a 256 GB SDHC card for $80. That's a ridiculously good deal. It even had decent writing speeds and was not a fraud(took some research to make sure). Within 1-5 years that will probably shrink in value as UFS cards begin to replace SDHC cards as the go to miniature storage for media devices.

BWAHAHAHAHAHAHAHAHAHAAHA

HAHAH...hAHAHAHAHA

....

Wait, you're freaking serious?!

Just...what the crap?  That is some freaking bull.  There's no reason - NO REASON - for the file size to be nearly as big as that.  This is laziness to the highest degree and is freaking inexcusable. 

Box might as well come with a reversible cover with this on the front, signed by the head of the dev team:



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Nuvendil said:
hershel_layton said:

I find it strange in all honesty. I think 128 a good amount, but with huge SD cards becoming cheaper by the day, I thought they'd increase the limit to prevent space management from becoming a hassle.

Also, what will they do for third party games? Call of Duty Infinite Warfare is over 100 GB...I'm sure people won't be too happy knowing their SD card is almost depleted because of one game.

Just the other day I found a 256 GB SDHC card for $80. That's a ridiculously good deal. It even had decent writing speeds and was not a fraud(took some research to make sure). Within 1-5 years that will probably shrink in value as UFS cards begin to replace SDHC cards as the go to miniature storage for media devices.

BWAHAHAHAHAHAHAHAHAHAAHA

HAHAH...hAHAHAHAHA

....

Wait, you're freaking serious?!

Just...what the crap?  That is some freaking bull.  There's no reason - NO REASON - for the file size to be nearly as big as that.  This is laziness to the highest degree and is freaking inexcusable. 

Box might as well come with a reversible cover with this on the front, signed by the head of the dev team:

Compression is apparently a strange concept to developers these days.

Seriously, that's like 16 tiems the size of Skyrim! I'd get 16 times more time spent playing Skyrim!



It won't. 3ds already supports any size of SDHC cards.



Because its Nintendo.

Anything less than 3 big errors wouldn't make it a Nintendo machine.



They say it only supports 128, but i wouldnt be surprised if it reads bigger cards just fine. That's been my experience with literally every device I've used for the past 5 years.



I would hope all three console manufacturers could agree on some kind of size cap, because this has become ridiculous. There is no reason at all for MW to be 100GB, or Halo 5 being in that range as well. It's just extremely lazy programming on their part and they should be forced to reduce filesizes.