Bumping my thread.
It's been months since we've seen updated SFV numbers, and in the 9 months since Capcom told us SFV was at 1.4 million combined retail/digital across both platforms, it's now sold.... 1.5 million. It moved around 100k units in those 9 months.
Capcom expected to move 2 million units a month after release. Coming up on 12 months after release, they seem to be about 75% of the way towards their initial expectations. Of course, they expected to hit that 2 million going strong at the launch retail price. Instead they might eventually limp to what they originally expected to sell in a month with the game massively discounted everywhere.
I'm happy about this on multiple fronts.
1. Launching such an incomplete game
2. Screwing over an entire platform of fans by never releasing the game on it
3. Games as a service works in some games, Capcom however is giving 2k a run for their money in terms of worst utilization of the business model