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Forums - Sony Discussion - Everything wrong with psvr

maxleresistant said:
maybe I'm getting old, but i'm really not interested in spending a lot of time with that on my face.
Being even more cut from the rest of the world.

I need some time, maybe when there is actually great games using VR.

See this is why I want VR, I just need sometime off the world. And VR is the time when I can finally relax and not being bothered by someone or something. And total Immersion is what I want. VR is like a mini holiday for me. 



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what if you play for hours with psvr and take it off, do your eyes hurt or blurry view? and do you have red eyes?



Netyaroze said:
maxleresistant said:
maybe I'm getting old, but i'm really not interested in spending a lot of time with that on my face.
Being even more cut from the rest of the world.

I need some time, maybe when there is actually great games using VR.

See this is why I want VR, I just need sometime off the world. And VR is the time when I can finally relax and not being bothered by someone or something. And total Immersion is what I want. VR is like a mini holiday for me. 

You don't need VR to do that.

And yeah the tech is great, but seriously, the games? Lol. We're really not at a point wher we can talk being "off the world". It's just a bunch of mini games.

Robinson though could be the first big VR game.



maxleresistant said:
Netyaroze said:

See this is why I want VR, I just need sometime off the world. And VR is the time when I can finally relax and not being bothered by someone or something. And total Immersion is what I want. VR is like a mini holiday for me. 

You don't need VR to do that.

And yeah the tech is great, but seriously, the games? Lol. We're really not at a point wher we can talk being "off the world". It's just a bunch of mini games.

Robinson though could be the first big VR game.

Yes I do need VR for that, Games on a screen just did not do the trick for me anymore, for the last couple of years. And yes the Software is not there yet. But there are exceptions for example the Solus Project was probably the best experience I had in VR. Subnautica is absolutely stunning (except for the framedrops).

Half Life 2 in VR is mind blowing. Also Skyrim with Vorpx is a great experience and Minecraft.  Edge of Nowhere and Chronos are also very good titles.  

 

None of those experiences are mini games in any sense of the word.



thanks for beta testing, this is good feedback



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SWORDF1SH said:

Same, most games look fantastic but there's a few games that low res. Driveclub VR for example. This is a software issue not an hardware issue. The movie quality is pretty good when playing blu rays or streaming. 

DriveClub VR was the first game I tried and played for a while. Getting back to it last night really showed the difference in resolution to games like Rez Infinite, Wayward sky and Playroom VR. Those all look fantastic, yet they're still low res. Not a problem for me but don't expect distance detail to ever be anywhere as clear as on tv.

It works great for HD Netflix as well but the resolution does limit blu-ray clarity, I can't tell the difference between blu-ray and HD Netflix in the headset. (on the default medium screen size which is pretty huge) Expected, and again not a problem for me.

I was lowballing it a bit at 320x360 since it concentrates more of the pixels towards the center. With the warping effect it feels closer to 480x540 perceived resolution, or 540p thanks to stereographic output helping with perceived detail. I'll update the op.

Turkish said:
"- Unnatural focus and convergence. Looking at things up close puts strain on your eyes. Your brain wants to change focus and turn your eyes inwards, however you need to keep looking into the distance. Best to not get too close to things. Seeing the steering wheel right in front of you and the track both in focus in DC can also mess with your sense of scale. At some point I felt more like I was racing karts than going around a grand circuit."

I think this can be easily fixed in future iteration with foveated rendering. Only the part of the screen your eyes are focused at will be clear.

It would need to apply natural dof. If I look to the road behind the steering wheel (some cars the steering wheel sticks out) they will still both be in focus with foveated rendering. And the whole point of foveated rendering is to keep the illusion that everything is clear, it exploits the fact that your eyes quickly lose detail outside a narrow 2 degree cone.

It would need to accurately determine what you're looking at. Then it can match the focal point of the screen to the focal point of your eyes and apply dof to rendered image. This would need fast electronic liquid lens technology (already exists) to adjust focus and a way to very accurately determine the direction of your pupils. It will get there, 5 years ago I read a paper describing a working prototype with mechanical lenses that did just that. It was slow and the whole thing a stationary contraption you had to look through like those machines at the optician that automatically measure your eyes.

Fove looks promising already though, eye tracking < 1 degree precision at 120fps. Good enough for foveated rendering (Saccades in the human eye usually last 20ms to 40ms so 8ms per tracking frame should be enough to keep up with your eyes) I doubt it will be precise enough to distinguish between looking at the top of the steering wheel or behind it.

Of course as a first version, applying DOF in a more general area (look down further to get the car in focus) and without the focus adjustment will help the illusion too.

fuallmofus said:
what if you play for hours with psvr and take it off, do your eyes hurt or blurry view? and do you have red eyes?

A few times my eyes were getting a bit dry from forgetting to blink cause it's so awesome :)
But no, no hurt, no blurry view, no red eyes. And as a bonus reality looks extra sharp after wearing the glasses for an extended period.

maxleresistant said:
Netyaroze said:

See this is why I want VR, I just need sometime off the world. And VR is the time when I can finally relax and not being bothered by someone or something. And total Immersion is what I want. VR is like a mini holiday for me. 

You don't need VR to do that.

And yeah the tech is great, but seriously, the games? Lol. We're really not at a point wher we can talk being "off the world". It's just a bunch of mini games.

Robinson though could be the first big VR game.

Time seems to go slower in VR for me, big plus. It definitely feels like being of the world for a bit while playing Rez or Wayward sky. It's a more intense way to enjoy games, no need to play for 5 hours to feel the same kind of satisfaction. Although I do want to play that long.

I haven't touched my projector since getting PSVR, 92" 1080p gaming doesn't compare to it and looks quite dated now. I'll get back to my projector when TLG comes out yet for now it's earned a break after being used daily since 2007.



John2290 said:
See, now, why'd ya have to go and hate instead of praise? Why isn't this a Pros and Cons instead of just out right listing everything bad. This promotes people who are just gonna hate to just keep on hating without ever picking it up. Only had 2 or 3 hours and on it myself nor do I own it yet however I still feel you could have made a balanced thread rather than a one sided blasting of it, if you are like me and you think this tech is great then not only critique it but do so in a balanced manner to avoid ViRgins to have a look at the good and the bad. Peace.

Because:
A. I know how the internet works, first impressions thread is not getting any discussion going.
B. Yes, I am low balling the experience, yet even at its 'worst' it still is the best I have experienced since playing Doom for the first time. I think I made that clear in the OP :)

The biggest problem with VR is that it has to be experienced to be believed. And even 5 minutes at a trade show will not give you the full experience.

Pro's: Games come to life, feel as large as life. Standing or sitting right next to a game character is awe inspiring. It feels real. Not much else needs to be said, you are transported into the game. And this time it's not marketing hype as in you are the controller etc. You are right there, want to look in a pipe, inside a building, under a bridge, just do it. The possibilities for hiding collectables are endless lol.

I have to force myself to go to bed before 3am, while before I couldn't keep my eyes open after midnight while playing on my projector. It's like digital crack in a good way. I haven't smiled so much while playing games since SotC!



I am somewhat surprised about that "least notable SDE". Because i always notice it. And its even more prominent on other HMDs? I'm glad i didnt buy a Rift/Vive + hardware.

FOV is as expected. Not hard to miss, however not as in your face as the SDE.

And yeah, it is straining the eyes. I'm releaved its not half as bad as 3D on my TV. 5 min and i coudlnt continue. Thumper i played an hour or so without pause.

Overall it is as expected. VR in general has to be improved. I bought PSVR because i wanted to try it myself and it was the next best thing without spending too much. I hope with the next iteration there will be significantly better options.



Hunting Season is done...

John2290 said:
See, now, why'd ya have to go and hate instead of praise? Why isn't this a Pros and Cons instead of just out right listing everything bad. This promotes people who are just gonna hate to just keep on hating without ever picking it up. Only had 2 or 3 hours and on it myself nor do I own it yet however I still feel you could have made a balanced thread rather than a one sided blasting of it, if you are like me and you think this tech is great then not only critique it but do so in a balanced manner to avoid ViRgins to have a look at the good and the bad. Peace.

I was actually impressed that somebody who loves a product is willing to point out it's weaknesses. I've done this in the past--not out of hate. Just because there were things that I thought could be done better. I usually would up getting blasted.

 

This was a good list, even if some of the issues don't pertain to everyone. I really respect it. And the big thing is that it's still a great experience despite the flaws.