
| torok said: I'm surprised that this info isn't more widespread. That's pretty much a huge problem. My PC and my TV are close to windows. I usually close them when playing, but otherwise a bit of sun surely hits my TV and PC, so a VR headset could pretty much be subject to some sunlight. These kind of stuff really makes me believe even more that the tech isn't here yet and these things may just flop. |
I think sun-damage is pretty easy to avoid when you are informed about that being a problem. Sony probably has a warning in the menu, maybe even in the quick start guide, but I think it can't hurt to give this a bit more visibility in forums etc.
More reason to wait till revision 2 for me.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
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Hmm...I never thought of that. Luckily, my headset will be siting on an entertainment center with the lenses facing in in the darkest corner of the room when it's not on my head.
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| Captain_Yuri said: More reason to wait till revision 2 for me. |
I'm not sure how this would be overcome in a revision 2. The screen needs to be OLED to offer "low persistance", the lenses have to be in place for the VR-field of view and any kind of sunlight blocker within the lenses would darken the image a lot (which already is a difficulty as low persistance means the screen only flashes the image for a fraction of a second which lowers the brightness).
An automatical method might be by including a sensor that detects whether or not the HMD is worn and drops some kind of protective layer in front of the screen if it doesn't (might be costly/failure prone) and a manual method to just have some kind of shutters or sth in front of the lenses you close once you take off the HMD.
Well, these measures might be an exaggeration though, as imo it's not hard at all to prevent sun-damage once you know it can be an issue.
Lafiel said:
I'm not sure how this would be overcome in a revision 2. The screen needs to be OLED to offer "low persistance", the lenses have to be in place for the VR-field of view and any kind of sunlight blocker within the lenses would darken the image a lot (which already is a difficulty as low persistance means the screen only flashes the image for a fraction of a second which lowers the brightness). An automatical method might be by including a sensor that detects whether or not the HMD is worn and drops some kind of protective layer in front of the screen if it doesn't (might be costly/failure prone) and a manual method to just have some kind of shutters or sth in front of the lenses you close once you take off the HMD. Well, these measures might be an exaggeration though, as imo it's not hard at all to prevent sun-damage once you know it can be an issue. |
Well, can't they just have a physical thing in front of the lens that blocks the sunlight when its not in use? And then move it away from the lens (whether be manually or automatically) when its not in use? Like a cover or something.
While it is true that its not that hard to keep it away from the sun, it just adds to the reasons why waiting for another revision just might be better unless people are blown away by the current experience so much that it is a must have for them. Generally I found that waiting for generation 2 usually leads to quite a bit of improvements over generation 1 since companies already have a base to work it and they want to fix the issues. Not saying that people shouldn't get PSVR or VR in general or anything (I got the Gear VR) but just saying it might be better to wait for those who can.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
haha, all that sun getting into where I play games.... unless the psvr is effected by Vitamin D supplements then I should be fine.
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Pretty good advice, thanks. Now, the wait till the thing is released in Brazil.
| Captain_Yuri said: More reason to wait till revision 2 for me. |
Yes, Mark Cerny said they plan to destroy the Sun before the 2017 holidays, so, let´s keep our fingers crossed =)
To be honest, I will have to wait too. Importers want 1000 dollars for the VR in Brazil, plus 100 dollars for the Playstation Eye. They call it "Novelty Tax".