Silly thread tbh
The VITA... | |||
| Failed. | 167 | 70.76% | |
| Won. | 42 | 17.80% | |
| I'm unsure... | 27 | 11.44% | |
| Total: | 236 | ||
Because Hardware Sales don't always lead to success. There will always be a fanbase that will buy anything Sony just like there is for Nintendo etc. However apart from the Hard core Sony fans who actually brought one. The Vita did not appeal to everyone and most likely cost Sony $$$ than profiting them. Sony could give the Vita away to everyone for $1 and have it sit above the PS4 in sales, that wouldn't make it a successful platform. Definitely not in a business stand point.
Also those comparing the WiiU to the Vita, one thing needs to be said is that both Hardware systems didn't sell, we know that, however WiiU software still sold well (Mainly 1st Party) where as Vita's software didn't sell (except for a couple exceptions)
So the WiiU would not have hurt Nintendo as much as the Vita would have hurt Sony
| Azzanation said: Because Hardware Sales don't always lead to success. There will always be a fanbase that will buy anything Sony just like there is for Nintendo etc. However apart from the Hard core Sony fans who actually brought one. The Vita did not appeal to everyone and most likely cost Sony $$$ than profiting them. Sony could give the Vita away to everyone for $1 and have it sit above the PS4 in sales, that wouldn't make it a successful platform. Definitely not in a business stand point. Also those comparing the WiiU to the Vita, one thing needs to be said is that both Hardware systems didn't sell, we know that, however WiiU software still sold well (Mainly 1st Party) where as Vita's software didn't sell (except for a couple exceptions) So the WiiU would not have hurt Nintendo as much as the Vita would have hurt Sony |
Some WiiU titles have sold well, but the same can't be said for the WiiU's collective software sales. As of the end of June 2016, it hadn't even hit the half-way point to the GameCube.



Darwinianevolution said:
This. Has the Vita been more profitable than the WiiU? I don't recall Sony losing money on it, but it hasn't won them that much either. |
Sony has not released that information, outside of notes on write-downs on finacial statements in regards to Vita as negative.
Quote from one of the financial statements "$93 million write-down of components for PS Vita and PlayStation TV." (This could be more related to mass producing PSTVs)

"it seems (I'm unsure of this)that it has an attach rate for games higher than the X1" whaaaat??? Hahahaha Look at the charts, please. You're completely wrong.
Vgcharts -> charts -> filter by platform (xbox one/psvita).
I don't remember the last time I saw a vita game in a top 10-20 selling chart in the west
| NeoRhodos said: Silly thread tbh |
Almost all Vita threads are.
I bet the Wii U would sell more than 15M LTD by the end of 2015. He bet it would sell less. I lost.
twintail said:
Please, a lot of vita support later in its cycle has been niche catering to an existing audience rather than expanding it. |
I dunno, niche or not, that doesn't change that the Vita gets a lot of games.



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The VITA still has its market, and it will continue to be manufactured as long as that content is created for that market. That would be a win for those who are buying that content such as myself.
| Azzanation said: Because Hardware Sales don't always lead to success. There will always be a fanbase that will buy anything Sony just like there is for Nintendo etc. However apart from the Hard core Sony fans who actually brought one. The Vita did not appeal to everyone and most likely cost Sony $$$ than profiting them. Sony could give the Vita away to everyone for $1 and have it sit above the PS4 in sales, that wouldn't make it a successful platform. Definitely not in a business stand point. Also those comparing the WiiU to the Vita, one thing needs to be said is that both Hardware systems didn't sell, we know that, however WiiU software still sold well (Mainly 1st Party) where as Vita's software didn't sell (except for a couple exceptions) So the WiiU would not have hurt Nintendo as much as the Vita would have hurt Sony |
You're going to need some sources for a lot of what you're written because much of it sounds like you pulled it out of thin air.
No, the Vita certainly did not appeal to everyone but it does serve a very clear niche, which is where most of it's sales would come from. You've only to look at the software patterns in the Japan to realize that those games are the reason many people bought a Vita and not simply because they're Sony fans.
I'd also like to see numbers to back up your claim that "the WiiU would not have hurt Nintendo as much as the Vita would have hurt Sony." Yes, Nintendo certainly made far more money off software sales than Sony but Sony also spent a fraction of the resources on the Vita that Nintendo spent on the Wii U. In the end, the Vita is going to live far longer than the Wii U while it pulls in royalties from Japanese games with almost no expenditure from Sony.

Sold slightly better than WiiU is a pretty pathetic measure of success IMO.
Not to mention - The Vita is heavily overtracked by VGC. But even with the lead it has on VGC, it's not very far ahead of WiiU. And the gap won't widen significantly further either way regardless. When you consider Vita has been on the market a whole damn year longer than WiiU, Vita's lead over WiiU doesn't mean much at all.
The Vita is all but extinct at US retail. It's really at the point that the only place you can buy Vita console. Even for all the WiiU's failings, it has a strong US retail presence with a far more mainstream games lineup.
I wish people would give up useless comparisons and delusions of Vita dominance over WiiU.
I predict NX launches in 2017 - not 2016