KLXVER said:
GribbleGrunger said:
Can you please explain what you mean by exploring because I'm scratching my head here. The Witcher is about doing side quests, main quests and killing monsters, but if you really want to you can 'explore' and not bother doing any of the above. Exploration to me is just enjoying the environments and seeking out the interesting sights. I did that in the Witcher 3 and I'll be doing that in this game too. What game has ever promoted itself by showcasing the player doing nothing but pottering around? Simple showing the game mechanics in the locations showcases the potential exploration ...
Please, I'm lost.
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Well in The Witcher 3 you can talk yourself out of trouble or you can talk people into giving you information or items. Seems like you can explore the enviorment to find people or items to help you on your journey. Ive seen nothing like that in this game.
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Whether it's Witcher, Skyrim, Fallout etc you always end up fighting people or monsters when exploring. You might get dialogue options that sometimes allow you not to fight but unless it's Deus Ex you have to fight.
This doesn't look any different. The key difference here is you can "tame anibots, farm materials to craft from different robots and set traps.
In addition to the above we know there will be tribes, quests that people and tribes send you on (one which we have seen), and there will be additional quests to main missions and tribe missions.
I don't see why you are giving this game a harder time than any others. It would make sense if GG alone made this game, but since they have hired people from Fallout and Witcher 3 specifically for story, questing system and gameplay, it makes little sense.