Ka-pi96 said:
Every rule has got to have exceptions
I still think it's easier to label genres niche than individual series. I mean, for starters that would mean far too many games could be called niche. But also how do you define what's niche and what isn't? If you're saying something like Metroid that sells less than half of something like Splatoon is niche, then couldn't you make the same argument for other games? Is mario niche because GTA can sell 5 times as many copies of it? Or is it just relative to a genre? But then the vast majority of shooters that aren't Battlefield or COD could be called niche and let's face it shooters really aren't niche even if most of them don't get to COD level sales.
Think of it this way, if you're making a shooter you know it's a popular genre. It can sell pretty well without even being that good and if you make a really good game then the sky's the limit really. While if you're making something like a JRPG then you know that's a niche genre so unless you really invest in to marketing it heavily and making it as good as possible then it's not going to sell as much as a game in a more popular genre would, but if you do get those things right then it can end up selling very well still.
As for your other post, I don't really think Metroid's sales are all that bad for a game just on one console. Could definitely do more sure, but it's not that bad. And I don't think Splatoon is really the best barometer of success. Splatoon didn't just do good, it did exceptionally good. So not being able to compete with Splatoon's sales certainly doesn't mean that it's sales were poor.
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Yeah I was wrong to compare Metroid to Mario, FF, and GTA.
So here's what I define as niche and it may be wrong as it seems to be a debatable term:
Niche:
1. It doesnt' sale over 1 million
Classic Niche:
1. History of decling sales
2. Sales were over 1 million in its first series, or reboot (like Metroid Prime high sale compared to the other two)
3. Decreasing brand awareness in the general market
This is hard to notice online for classic titles like Megaman, Castlevania, and Metroid, but these fans are either rare in real life or have been gaming for more than one generation
We should never compare Mario sales to GTA sales. Namely because holy crap NSMB DS and Wii did 30 million respectively a generation ago so its the userbase thats limiting these sales. And we should never compare a game to a game of a different genre. I should have never compared Metroid to Mario or GTA earlier.
And I still think we can't call JRPG niche just because other games fail to be as relevant as FF and Pokemon or that the two simply outclass every JRPG there is in terms of mass market appeal. Just like Mario Kart is for Kart racer and Mario is for 2D and 3D platforming in this time period. Its like saying smartphone are niche because only Apple and Samsung consistenly dominate the industry. That's just wrong.
Sometimes there are genre that exist and just don't have a super popular title though. Like point click adventure games. This genre is niche and may never come back. But if it comes back in a big way somehow in smartphones, then we can't call this genre niche anymore. Just like we can't call puzzle games niche since Candy Crush, Bejeweled and Puzzles and Dragon are in this genre and dominate the smartphone gaming market.