Soundwave said:
Metroid is just too hard of a concept to get into. It's slow, it's tedious at times, it's solitary. It's a great game, but it's not very mass market friendly. It's not much of a surprise that the "Metroid Prime" on GameCube or even with the red-hot Wii behind it, never really could fill the void that GoldenEye did on the N64 or do what Halo did for the XBox. |
I agree with all of this. But couldn't this be said about Dark Souls too? What is separating Metroid's potential to sale as well as the Dark Souls series?