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Soundwave said:
NoirSon said:
Part of it is appealing to the core base while being marketable.

Metroid never got a bigger push in America besides during the Prime 1/Fusion release window. I do think that a side scroller like many purist wish can't really sell so the series best hope is either a faithful 3D third person shooter or a FPS like the Prime series.

Metroid is just too hard of a concept to get into. It's slow, it's tedious at times, it's solitary. It's a great game, but it's not very mass market friendly. 

It's not much of a surprise that the "Metroid Prime" on GameCube or even with the red-hot Wii behind it, never really could fill the void that GoldenEye did on the N64 or do what Halo did for the XBox. 

I agree with all of this. But couldn't this be said about Dark Souls too? What is separating Metroid's potential to sale as well as the Dark Souls series?