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Forums - Nintendo - Dragon Quest X reconfirmed for NX

onionberry said:
V-r0cK said:
With rumors of the NX being underpowered I'm imagining this to be like the same scenario as Ni No Kuni with the PS3 and NDS lol

i don't think so "Saito specifically mentioned NX and PlayStation 4 as being the “climax” of Dragon Quest X"

and the rumors are about a powerful handheld that you can connect to your tv, not an "underpowered console". 

Just joking around here im sure the power gap will be significantly closer. It just reminded me of Ni No Kuni that's all :P



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V-r0cK said:
onionberry said:

i don't think so "Saito specifically mentioned NX and PlayStation 4 as being the “climax” of Dragon Quest X"

and the rumors are about a powerful handheld that you can connect to your tv, not an "underpowered console". 

Just joking around here im sure the power gap will be significantly closer. It just reminded me of Ni No Kuni that's all :P

can't wait to play ni no kuni 2 c:



onionberry said:
Dr.Vita said:
Who cares about Dragon Quest X when Dragon Quest XI is in the corner?

it's coming to ps4 too, it's an online game, too.

I'd nearly thought it wasn't coming anymore it's been so long since they've mentioned it.  So ps4/NX likely to get a similar port at the same time? 



onionberry said:
V-r0cK said:

Just joking around here im sure the power gap will be significantly closer. It just reminded me of Ni No Kuni that's all :P

can't wait to play ni no kuni 2 c:

Same here!!! Definitely one of my favourite game of last gen.



This basically kinda reconfirms Dragon Quest XI too because it was announced for NX at the same event that DQX was.



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LuckyTrouble said:
boypita said:
This could mean that it´s finally coming to the west! :D

It never will though. It is a problem with the series and the game type. In the West, Dragon Quest generally does just well enough to warrant localizing the next game. Sale numbers are hardly anything to brag about when Japan generally at least doubles in one country what an entry sells in the rest of the world combined. Now combine the niche appeal with the fact that the game is an MMO, splitting the more single player focused audience that Dragon Quest already appeals to, and you have an incredibly risky move.

Even if the game had a decent number of players at the start, games already naturally see a decline in playerbase over time. How long would it be until Dragon Quest X had so few players they could hardly warrant paying for more than one server? What are the odds of actually not only recouping localization costs, marketing, server costs, and continued content creation, but seeing a profit worthy of all of the effort?

The West was never the market for Dragon Quest X, and it just never will be. Maybe if Dragon Quest had taken off like Final Fantasy ultimately did in the West, but whereas Final Fantasy has become the more Western focused JRPG, Dragon Quest has continued to be a bastion of quality, classic, JRPG in Japan, making an MMO a worthy venture when considering how easily Japan latches on to even a DQ remake.

They are fairly big here in Europe. Maybe the second biggest foreign RPG series next to Final Fantasy. So hopefully they release it here, even if they decide not to down in the US.



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Jumpin said:

They are fairly big here in Europe. Maybe the second biggest foreign RPG series next to Final Fantasy. So hopefully they release it here, even if they decide not to down in the US.

If that's true, Europe should really do a better job showing it. Here are the stats for DQ VII, VIII, and IX from the DB:

The regions from left to right are: NA, EU, JP, Rest of World, and Global

Europe tends to sell just a little bit more than NA, but neither region even begins to approach the Japanese sale numbers.



 

nevermind, I misread.



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LuckyTrouble said:
boypita said:
This could mean that it´s finally coming to the west! :D

It never will though. It is a problem with the series and the game type. In the West, Dragon Quest generally does just well enough to warrant localizing the next game. Sale numbers are hardly anything to brag about when Japan generally at least doubles in one country what an entry sells in the rest of the world combined. Now combine the niche appeal with the fact that the game is an MMO, splitting the more single player focused audience that Dragon Quest already appeals to, and you have an incredibly risky move.

Even if the game had a decent number of players at the start, games already naturally see a decline in playerbase over time. How long would it be until Dragon Quest X had so few players they could hardly warrant paying for more than one server? What are the odds of actually not only recouping localization costs, marketing, server costs, and continued content creation, but seeing a profit worthy of all of the effort?

The West was never the market for Dragon Quest X, and it just never will be. Maybe if Dragon Quest had taken off like Final Fantasy ultimately did in the West, but whereas Final Fantasy has become the more Western focused JRPG, Dragon Quest has continued to be a bastion of quality, classic, JRPG in Japan, making an MMO a worthy venture when considering how easily Japan latches on to even a DQ remake.

I know you are right u.u But with the release of VII and VIII, if they sell well maybe Squarenix could think of releasing it here :P 



DQX never ever, ever.

I wish they would at least localize the DQ Monsters remakes :(