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Forums - Nintendo - MCV: NX Graphics In Between A PS3 And PS4

I dont care about the handheld :o I just want beautiful console games.



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Soundwave said:
GOWTLOZ said:

Handhelds would limit the game if its a current gen game. NX can run GTA V well if the specs are true but a game like The Witcher 3 wouldn't run well on it and would have to be simplified in order to run on NX.

PS3-360 still got ports of Far Cry 4, Watch Dogs, and Metal Gear Solid V ... these are huge games in scope. 

The Tegra X1 that the NX is supposedly using (or some better variant thereof) is considerably more powerful than the PS3-360 and likely will also have at least 3-5x more RAM. 

That was my point. NX can handle cross gen games but not current gen games like Witcher 3.



FragilE^ said:
I dont care about the handheld :o I just want beautiful console games.

Well that's why you can buy a PS4 Neo or XBox Scorpio if you want the best looking games. 



Soundwave said:
FragilE^ said:
I dont care about the handheld :o I just want beautiful console games.

Well that's why you can buy a PS4 Neo or XBox Scorpio if you want the best looking games. 

No, that's what I have my computer for :) If nintendo goes PC, I'm dropping console gaming entirely.



GOWTLOZ said:
GhaudePhaede010 said:

1) I am not saying this idea is new. Like not at all. I have, in other topics said I think Nintendo stole this idea. Not from Sony, however, from SNK (Neo Geo X) if this is true. They have stolen from SNK before and I would not be surprised if they did it again.

2) My argument was not that this is new technology; rather, that hand held gaming has moved so close to console gaming that games can be made for the hand held first and then, "upgraded" to home consoles without compromising or even changing the game (other than graphically) content. What that meant to me was that Resident Evil 8 or (Monster Hunter 5) can start out on NX and then be ported up to PS4/XBOX One without a need to change the game at all. This idea that hand helds will not get the quality ports was probably true, but to say they cannot get quality titles would be untrue.

Handhelds would limit the game if its a current gen game. NX can run GTA V well if the specs are true but a game like The Witcher 3 wouldn't run well on it and would have to be simplified in order to run on NX.

I am not understanding or seeing your point, if you have one. If you are telling me that a game like Monster Hunter Generations would somehow not be acceptable as a home console title (graphics update withstanding... game play, content, and design is what I am talking about), then I would say you have not played the game. It is literally a graphical update away from being an acceptable PS4 title.

NX is the next generation of hand held so closing the gap even more would be expected. I do not know how the hardware will run (even on this rumored format), but I know that eventually hand held technology was going to catch home console technology. You would have to be a fool not to have seen that coming. It looks like that time could be now.

I still think it will be a generation behind graphically but after watching the digital foundry tests, I am not confident that it could run current generation titles on the rumored hardware as well (I saw it struggle to run older Mario Kart titles with any form of solid frame rate) as you think. Not that I think it is impossible, but maybe it will take more effort than developers would be willing to put into it.



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Considering that games like Mario Kart 8 and Captain Toad Treasure Tracker managed to look beautiful even on Wii U's specs, we can at least expect that Nintendo will produce some really nice looking games with Tegra X1.

I mean, those hoping for a Metroid that looks like Uncharted 4 or a Xenoblade that looks like Horizon Zero Dawn may not get their wish, but imagine, say, Mario Kart 8 with AA and higher res textures. That'd be more than good enough for me, visually speaking.



curl-6 said:

Considering that games like Mario Kart 8 and Captain Toad Treasure Tracker managed to look beautiful even on Wii U's specs, we can at least expect that Nintendo will produce some really nice looking games with Tegra X1.

I mean, those hoping for a Metroid that looks like Uncharted 4 or a Xenoblade that looks like Horizon Zero Dawn may not get their wish, but imagine, say, Mario Kart 8 with AA and higher res textures. That'd be more than good enough for me, visually speaking.

Or even better, those games getting a physically based pipeline! 



fatslob-:O said:
curl-6 said:

Considering that games like Mario Kart 8 and Captain Toad Treasure Tracker managed to look beautiful even on Wii U's specs, we can at least expect that Nintendo will produce some really nice looking games with Tegra X1.

I mean, those hoping for a Metroid that looks like Uncharted 4 or a Xenoblade that looks like Horizon Zero Dawn may not get their wish, but imagine, say, Mario Kart 8 with AA and higher res textures. That'd be more than good enough for me, visually speaking.

Or even better, those games getting a physically based pipeline! 

It will be very interesting to see if Nintendo moves to a PBR solution for NX. Also, I'm curious what they'll do in regards to resolution; whether they'll stick with 720p to play up other aspects of the graphics over Wii U, or step it up to 1080p, or maybe 900p as a compromise. 



curl-6 said:
fatslob-:O said:

Or even better, those games getting a physically based pipeline! 

It will be very interesting to see if Nintendo moves to a PBR solution for NX. Also, I'm curious what they'll do in regards to resolution; whether they'll stick with 720p to play up other aspects of the graphics over Wii U, or step it up to 1080p, or maybe 900p as a compromise. 

Infos saying that X1 have around 0.5 TFLOPS and that's basically around 3x more power than Wii U have, so we can assume that NX will be at least 2x more times powerful than Wii U, and that means when docked NX will most likely have 1080p resolution on TV, even Wii U have some 1080p games like WW HD or Smash Bros.

I dont think they will go for 900p because that's not standard resolution and they always aiming at standard resolution, GC/Wii were 480p, Wii U 720p and NX most likely 1080p when its docked. Hanhdled only resolution will most likly be 540p or 720p.



curl-6 said:

It will be very interesting to see if Nintendo moves to a PBR solution for NX. Also, I'm curious what they'll do in regards to resolution; whether they'll stick with 720p to play up other aspects of the graphics over Wii U, or step it up to 1080p, or maybe 900p as a compromise. 

I think they can stick in higher quality AA and just mostly call it a day since the Maxwell architecture has some very advanced hardware features that are not found in consoles like target independent multisampling, post-depth coverage, overriding coverage sample mask via pixel shader, coverage mask value to colour conversion, and last but not least hardware accelerated conservative raster ... 

Quality of pixels > Quantity of pixels IMO ...

I'll take a 540p image that is offline quality over an image that's rendered at 16K but has the same framework of a last gen or even a current gen game ...