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Forums - Gaming - Gaming's worst marketing/business decisions?

DonFerrari said:
zorg1000 said:

I fail to see how the failure of Wii U is a direct result of something that happened in the early-mid 90's. The things you are saying are facts but that doesn't automatically make them relevent points.

Sony developed PS4 to the taste of the developers, Nintendo developed the WiiU for themselves... that is one of the points that still hunt them since NES

Thanks.

And that is something nintendo has done since the N64. 

Befire the N64 the PS had alresdy launched with CDs. Everyone knew why no one wanted catridges anymore; there was the sega saturn, the philips cdi, the 3DO... all disc based. But nintendo as if working in a bubbke ignired everyone and built something thay was prohibitively too expensive. Then they did it again with the WiiU. They saw the PS3/360, no chance they didnt also know where the PS4/XB1 was heading, yet they built a console that was barely more powerful than 8ur old consoles and put on a tablet controller that even they don't know whst to do with. 

And they still make it difficult for third parties, sinoly by having an architecture thats niy just limited but vastly differemt from everything else out there. And now with the NX, there are rumors its not even going to be X86.... when that obviously is the dirextion the industry is heading in an attempt to make already very expensive HD develoemt easier to port between platforms. Yes, they sre still making the same mistakes.

DonFerrari said:
Miyamotoo said:

Yes, they are handhelds, so what!? Handhelds are huge part of every Nintendo generation and they have huge effect on Nintendo decisions. I dont see how Wii can be failure compared to SNES.

Of Course not, but they risking with different and new approach and that strategy is usually hits and misses, they definitely not saying "now we will make a miss with this console" lol.

I am very aware of history of Nintendo and I am very well informed about everything regardless Nintendo.

I guess he wants to point that using Handhelds is pointless because Nintendo were the only company with an acceptable HH during all but one gen... so all their issues with 3rd party and other practices didn't affect them the same as in consoles... where since NES they have lost relevance (SNES almost didn't win against Genesis) and them after the beggining of the 90's the Wii was the only console to have some success (and still they had poor 3rd party support) so we see a trend.

Thank you too.

He mentions successes comprised entirely of handhleds whrn nintendo never really had any competetion in that area. Sony tried, and tried again then have basically left the HH msrjet to die. But he fails to see that third aprties never had a choice with HH, the best sellimg platform was a nintendo one. You conform or you die. 



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DonFerrari said:
Miyamotoo said:

Yes, they are handhelds, so what!? Handhelds are huge part of every Nintendo generation and they have huge effect on Nintendo decisions. I dont see how Wii can be failure compared to SNES.

Of Course not, but they risking with different and new approach and that strategy is usually hits and misses, they definitely not saying "now we will make a miss with this console" lol.

I am very aware of history of Nintendo and I am very well informed about everything regardless Nintendo.

I guess he wants to point that using Handhelds is pointless because Nintendo were the only company with an acceptable HH during all but one gen... so all their issues with 3rd party and other practices didn't affect them the same as in consoles... where since NES they have lost relevance (SNES almost didn't win against Genesis) and them after the beggining of the 90's the Wii was the only console to have some success (and still they had poor 3rd party support) so we see a trend.

That doesn't have anything with "ghosts of the past" and 90", if Nintendo wants they can make just console that 3rd parties want like Sony done with PS4, but Nintendo wants to offer something different or new.



Miyamotoo said:
DonFerrari said:

Sony developed PS4 to the taste of the developers, Nintendo developed the WiiU for themselves... that is one of the points that still hunt them since NES

Sony developed PS4 to the taste the developers after huge problems they had with PS3, Nintendo developed Wii after GC failed, then they developed Wii U thinking Wii U will recapture Wii audience even with huge mistakes they made. Its all about current product not same mistake they made in 90s.

Yes, they learn from their mistake... something Nintendo haven't been able to do even if their life depends on it with their consoles. He isn't just saying that the mistake done on the 90's are the problem (like a payback) but that nintendo is still making the same mistakes... but as a business I would have my doubts if the bridges they burnt in the 90's still don't cost them a little even today.

Intrinsic said:
DonFerrari said:

Sony developed PS4 to the taste of the developers, Nintendo developed the WiiU for themselves... that is one of the points that still hunt them since NES

Thanks.

And that is something nintendo has done since the N64. 

Befire the N64 the PS had alresdy launched with CDs. Everyone knew why no one wanted catridges anymore; there was the sega saturn, the philips cdi, the 3DO... all disc based. But nintendo as if working in a bubbke ignired everyone and built something thay was prohibitively too expensive. Then they did it again with the WiiU. They saw the PS3/360, no chance they didnt also know where the PS4/XB1 was heading, yet they built a console that was barely more powerful than 8ur old consoles and put on a tablet controller that even they don't know whst to do with. 

And they still make it difficult for third parties, sinoly by having an architecture thats niy just limited but vastly differemt from everything else out there. And now with the NX, there are rumors its not even going to be X86.... when that obviously is the dirextion the industry is heading in an attempt to make already very expensive HD develoemt easier to port between platforms. Yes, they sre still making the same mistakes.

DonFerrari said:

I guess he wants to point that using Handhelds is pointless because Nintendo were the only company with an acceptable HH during all but one gen... so all their issues with 3rd party and other practices didn't affect them the same as in consoles... where since NES they have lost relevance (SNES almost didn't win against Genesis) and them after the beggining of the 90's the Wii was the only console to have some success (and still they had poor 3rd party support) so we see a trend.

Thank you too.

He mentions successes comprised entirely of handhleds whrn nintendo never really had any competetion in that area. Sony tried, and tried again then have basically left the HH msrjet to die. But he fails to see that third aprties never had a choice with HH, the best sellimg platform was a nintendo one. You conform or you die. 

Well, I guess when we want to prove a point we try to put all data in the strict light that would favour our point.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Miyamotoo said:
DonFerrari said:

I guess he wants to point that using Handhelds is pointless because Nintendo were the only company with an acceptable HH during all but one gen... so all their issues with 3rd party and other practices didn't affect them the same as in consoles... where since NES they have lost relevance (SNES almost didn't win against Genesis) and them after the beggining of the 90's the Wii was the only console to have some success (and still they had poor 3rd party support) so we see a trend.

That doesn't have anything with "ghosts of the past" and 90", if Nintendo wants they can make just console that 3rd parties want like Sony done with PS4, but Nintendo wants to offer something different or new.

If Nintendo could.... they either are incompetent to pull it off or dumb to not try... the way you say they could seems just like I saying that if I wanted I could be milionaire. I just aint because of reasons.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Miyamotoo said:
DonFerrari said:

Sony developed PS4 to the taste of the developers, Nintendo developed the WiiU for themselves... that is one of the points that still hunt them since NES

Sony developed PS4 to the taste the developers after huge problems they had with PS3, Nintendo developed Wii after GC failed, then they developed Wii U thinking Wii U will recapture Wii audience even with huge mistakes they made. Its all about current product not same mistake they made in 90s.

Difference is that sony learnt from their one mistake. Nintendo keeps making the same similar mistakes over and over and over again. Even the wii, vastly different they are just lucky the thing was a hit. But in truth what did it really do for them? it decimated their core base making the core nintendo base even lower than whst it was with the GC. Evident in the WiiU noy even managing to break 18M in sales over 4yrs. 

Sony took what was said about the PS3 and fixed everything. Evrry singke complaint made by devs or even consumers. 

Nintendo still to this day builds consoles like they are the only ones in the market. Hows that working out for them? Look at what sony is doing with VR or Vue. They at leadt first buikt a competent gaming playform then innovates on top that. Nintendo thinks about an innovation (that no one is reslly asking for) then builds a console around it instead. 



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DonFerrari said:
Miyamotoo said:

Sony developed PS4 to the taste the developers after huge problems they had with PS3, Nintendo developed Wii after GC failed, then they developed Wii U thinking Wii U will recapture Wii audience even with huge mistakes they made. Its all about current product not same mistake they made in 90s.

Yes, they learn from their mistake... something Nintendo haven't been able to do even if their life depends on it with their consoles. He isn't just saying that the mistake done on the 90's are the problem (like a payback) but that nintendo is still making the same mistakes... but as a business I would have my doubts if the bridges they burnt in the 90's still don't cost them a little even today.

 

So we ignoring Game Cube!? Game Cube was very competitive hardware that was easy do develop for, after GC failed Nintendo go different strategy and that leave them to most successful generation in gaming.



DonFerrari said:
Miyamotoo said:

That doesn't have anything with "ghosts of the past" and 90", if Nintendo wants they can make just console that 3rd parties want like Sony done with PS4, but Nintendo wants to offer something different or new.

If Nintendo could.... they either are incompetent to pull it off or dumb to not try... the way you say they could seems just like I saying that if I wanted I could be milionaire. I just aint because of reasons.

Well they basically tried that with GC, and now have two competitors doing basically same thing, of course that Nintendo will try something similar.



Miyamotoo said:
DonFerrari said:

I guess he wants to point that using Handhelds is pointless because Nintendo were the only company with an acceptable HH during all but one gen... so all their issues with 3rd party and other practices didn't affect them the same as in consoles... where since NES they have lost relevance (SNES almost didn't win against Genesis) and them after the beggining of the 90's the Wii was the only console to have some success (and still they had poor 3rd party support) so we see a trend.

That doesn't have anything with "ghosts of the past" and 90", if Nintendo wants they can make just console that 3rd parties want like Sony done with PS4, but Nintendo wants to offer something different or new.

This kinda logic is just mind boggling to me. Ok how about this, how about they "just make what third parties want" which will at the veey lesst gaurantee that all gsmes are ALSO available on their platform then still give the something different too. You know? like sony is doing with PSVR.

I don't know.... that may also work you know?



Intrinsic said:
Miyamotoo said:

Sony developed PS4 to the taste the developers after huge problems they had with PS3, Nintendo developed Wii after GC failed, then they developed Wii U thinking Wii U will recapture Wii audience even with huge mistakes they made. Its all about current product not same mistake they made in 90s.

Difference is that sony learnt from their one mistake. Nintendo keeps making the same similar mistakes over and over and over again. Even the wii, vastly different they are just lucky the thing was a hit. But in truth what did it really do for them? it decimated their core base making the core nintendo base even lower than whst it was with the GC. Evident in the WiiU noy even managing to break 18M in sales over 4yrs. 

Sony took what was said about the PS3 and fixed everything. Evrry singke complaint made by devs or even consumers. 

Nintendo still to this day builds consoles like they are the only ones in the market. Hows that working out for them? Look at what sony is doing with VR or Vue. They at leadt first buikt a competent gaming playform then innovates on top that. Nintendo thinks about an innovation (that no one is reslly asking for) then builds a console around it instead. 

Of Course they learn, just look shift from GC to Wii, that is huge difference in approach.

There is nothing like core base, PS2 sold 155m and PS3 half of that, GC sold 23m, Wii sold 101m than Wii U 14m, original Xbox sold 30m and Xbox360 85m...it all about how much curent console is apeling to market, not about some mistakes from 90".

We relly dont know what is Nintendo doing with NX, I am sure they will not repet Wii U mistakes.



Intrinsic said:
Miyamotoo said:

That doesn't have anything with "ghosts of the past" and 90", if Nintendo wants they can make just console that 3rd parties want like Sony done with PS4, but Nintendo wants to offer something different or new.

This kinda logic is just mind boggling to me. Ok how about this, how about they "just make what third parties want" which will at the veey lesst gaurantee that all gsmes are ALSO available on their platform then still give the something different too. You know? like sony is doing with PSVR.

I don't know.... that may also work you know?

Maybe Nintendo is exalty doing that with NX, something different but it's easy to develop for, I think that is a case.