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Miyamotoo said:
DonFerrari said:

Sony developed PS4 to the taste of the developers, Nintendo developed the WiiU for themselves... that is one of the points that still hunt them since NES

Sony developed PS4 to the taste the developers after huge problems they had with PS3, Nintendo developed Wii after GC failed, then they developed Wii U thinking Wii U will recapture Wii audience even with huge mistakes they made. Its all about current product not same mistake they made in 90s.

Yes, they learn from their mistake... something Nintendo haven't been able to do even if their life depends on it with their consoles. He isn't just saying that the mistake done on the 90's are the problem (like a payback) but that nintendo is still making the same mistakes... but as a business I would have my doubts if the bridges they burnt in the 90's still don't cost them a little even today.

Intrinsic said:
DonFerrari said:

Sony developed PS4 to the taste of the developers, Nintendo developed the WiiU for themselves... that is one of the points that still hunt them since NES

Thanks.

And that is something nintendo has done since the N64. 

Befire the N64 the PS had alresdy launched with CDs. Everyone knew why no one wanted catridges anymore; there was the sega saturn, the philips cdi, the 3DO... all disc based. But nintendo as if working in a bubbke ignired everyone and built something thay was prohibitively too expensive. Then they did it again with the WiiU. They saw the PS3/360, no chance they didnt also know where the PS4/XB1 was heading, yet they built a console that was barely more powerful than 8ur old consoles and put on a tablet controller that even they don't know whst to do with. 

And they still make it difficult for third parties, sinoly by having an architecture thats niy just limited but vastly differemt from everything else out there. And now with the NX, there are rumors its not even going to be X86.... when that obviously is the dirextion the industry is heading in an attempt to make already very expensive HD develoemt easier to port between platforms. Yes, they sre still making the same mistakes.

DonFerrari said:

I guess he wants to point that using Handhelds is pointless because Nintendo were the only company with an acceptable HH during all but one gen... so all their issues with 3rd party and other practices didn't affect them the same as in consoles... where since NES they have lost relevance (SNES almost didn't win against Genesis) and them after the beggining of the 90's the Wii was the only console to have some success (and still they had poor 3rd party support) so we see a trend.

Thank you too.

He mentions successes comprised entirely of handhleds whrn nintendo never really had any competetion in that area. Sony tried, and tried again then have basically left the HH msrjet to die. But he fails to see that third aprties never had a choice with HH, the best sellimg platform was a nintendo one. You conform or you die. 

Well, I guess when we want to prove a point we try to put all data in the strict light that would favour our point.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."