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Forums - Gaming Discussion - Is Blizzard the Best in the industry?

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They are near the top, but it's hard to say if they are number 1. They make very, very solid and fun games, but haven't done anything truely great in years. I think they rank somewhere up there among Valve, Nintendo, Bungie, Naughty Dog and CD Projekt RED.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

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Debatable. Console gamers have more great developers to work with. PC gamers Blizzard is definitely king. For console games Rockstar, Bioware, Naughty Dog, Nintendo and much much more are competing for that table.



No, they have a great record but they also haven't released much.

If anything, they are one of the most respected in core multiplayer experiences.



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Blizzard is the most overrated developer for sure.



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While the best is obviously going to iterative of opinion, i do think they have to be one of the best for support. Updating diablo II even to this day.



CURRENTLY PLAYING:  Warframe, Witcher 2

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S.T.A.G.E. said:

Debatable. Console gamers have more great developers to work with. PC gamers Blizzard is definitely king. For console games Rockstar, Bioware, Naughty Dog, Nintendo and much much more are competing for that table.

Its also worth pointing out PC gamers in general are interested in different types of games than console gamers.

For example, what Valve does appeals more to console gamers. Or it atleast used to be that way.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

I may be wrong but i feel that even if you see many genres from them, they all share one component : online with a least microtransactions. That's why the won't do any single player story driven game.
I play hearthstone and might be intersted in overwatched, but i can't stop feeling they're good to find an optimised formula for each of their (great) games, but in the end the games are a little soulless



Azzanation said:
Aeolus451 said:

WoW is not a open world sandbox as you put it and it's not comparable to GTA in any way. WoW is a MMO first and foremost while GTA is not a MMO but only a open world sandbox where the characters are criminals in modern times. You're trying to compare apples to rice. 

I would like to see if Blizzard could pull off a single player game like GTA or TLOU with virtually no experience at making those kind of games. 

WoW is an Openworld RPG, The MMO is like saying if its SP or MP. GTA is an openworld RPG aswell. I dont know what the difference with Sandbox games because XenoBlade X on WiiU is a Sandbox game and it plays very similar to WoW.

GTA Online is a MMO, even at 16 players max, so its a pretty fair comparison when you look into it alittle more.

M - Massive

M - Multiplayer

O - Online

Quote- I would like to see if Blizzard could pull off a single player game like GTA or TLOU with virtually no experience at making those kind of games. 

^ I wouldnt put it past them.

well if you change the meaning of MMO like you have then sure 16 player max is MMO. However MMO DOESN'T stand for Massive Multiplayer Online. It stands for MASSIVELY Multiplayer Online, i.e. a bucket load more than 16 players.



Hynad said:

WoW killed Warcraft for me, so no.

More seriously,  I'd say they're among the best in the industry (along with the likes of Naughty Dog, who have made 4 pretty different franchises and nailed each of their respective game genre). Blizzard's games are always greatly polished and of quality only a select few matches in the industry.

But I think they've lost a lot of the energy and originality they had during the 90s.

I am more interested in knowing what those 4 genres Naughty Dog nailed? I can think of Crash being one of them, which is fair enough, they were fun platformers, but what are the other 3? Kart racing went from Great with CTR to below average with Jak X. There next platformer series Jak and Daxter are far from top of the table games. I would consider them good games but there nothing above that, let’s be totally honest here. There’s a reason they stopped making them. Naughty Dog are great at making linear action experiences like Uncharted and they did make great platformers with Crash for the PS1, however years later there next attempts at platforming and kart racing fell below par. Which is why you don’t see them jumping into those genres anymore. Rockstar are the same, they can produce GOTY games like Red Dead and GTA however that’s the only genre they work on.

I am saying what a company can do now, not what they did 2 to 3 generations ago. I use to consider Rare the best in the industry in the 90s but its quite clear that Rare of today is far from that mark, much like ND are with Crash. If we go by what you mentioned with ND and the genres they covered years ago then Rare would still hold that crown today by a big margin.

As for Blizzard losing their energy compared to the 90s? Not sure how they lost energy when today they have a lot more on their plate and become so much more as a company then what they ever dreamed of becoming.



nanarchy said:
Azzanation said:

WoW is an Openworld RPG, The MMO is like saying if its SP or MP. GTA is an openworld RPG aswell. I dont know what the difference with Sandbox games because XenoBlade X on WiiU is a Sandbox game and it plays very similar to WoW.

GTA Online is a MMO, even at 16 players max, so its a pretty fair comparison when you look into it alittle more.

M - Massive

M - Multiplayer

O - Online

Quote- I would like to see if Blizzard could pull off a single player game like GTA or TLOU with virtually no experience at making those kind of games. 

^ I wouldnt put it past them.

well if you change the meaning of MMO like you have then sure 16 player max is MMO. However MMO DOESN'T stand for Massive Multiplayer Online. It stands for MASSIVELY Multiplayer Online, i.e. a bucket load more than 16 players.

I am not changing anything, you just corrected my spelling mistake, and the point still stands. As the general public see MMO you would expect MMO games to be a lot bigger than 16 players, however that’s generalising the genre because of a couple big hitting games that made the term popular. MMO does not stat how many players have to be counted for to earn the term MMO. If you can update me with a statement proving this, I would appreciate it and happily accept it.