Riot Of The Blood said: How good is the story in this game? I'm really starting to want this game, but I want Marth. :(
How good is the combat system? |
Well, the story is a direct sequel to the awesome Path of Radiance on the Gamecube. I imagine as a stand alone story it would suffice, but you really can only get the most out of the story if you played PoR, but that's not to say that it has a "must've played PoR to understand it" element. The story is still quite good without ever having played the other game. It's not epic though, I'd still give it a 7.5 as a stand alone store, but the overall story for both games gets a 9 from me, and is one of my favs, the style in which its told is awesome.
If you like Ike from Brawl, you'll love him in this game, lol, from a story perspective at least.
Anyway, the gameplay is by far the best in a Fire Emblem to date. It actually lets you upgrade your units twice, which is a pretty big deal. Often, in the old games you'd get to level 20 ascended and still have several chapters to go, and feel kinda empty on where you could take your character. Now you'll struggle to reach level 20/20/20 with any and all of your units on higher difficulties, you probably won't make it with even one or any unit to 20/20/20.
The battles are also much larger and seemingly less forgiving. One mistake, as always, means a unit dies, and in this game, each unit is very important and if one dies, you pretty much are going to reset the game, because they really die in the story and are gone forever, complete with dying words.(some units die and its game over, like Ike)
There have been several times where I played for over and hour on one map, and had a character die to an enemy I didn't see, and had to reset my game. I've done this twice on one map in Radiant Dawn. It might sound harsh, but in reality that level of dedication to strategy is awesome. You will learn not to "collect your death" as I put it, and focus on winning the battle as decisively as possible without taking the risks more casual games would encourage.
The game itself is about 40 hours long on the first playthrough, but really will take a lot longer, considering your timer doesn't count resets.
The normal american mode was the Japanese hard more, and the level of difficulty at the beginning will be daunting for non-FE fans, but you will catch on quick if you're smart. If you're not, play another game, honestly, because being smart is a pre-req for this one.
Once your army finally forms up near the end of chapter 3, you will probably have developed an army of really strong units that will cruise through MOST of the rest of the game, ala Final Fantasy Tactics, but Radiant Dawn is a much more daunting game than tactics. Your focus will be to strike hard and take out the enemy as soon as its in range with multiple units, because leaving a unit alive can kill a character and ruin your map.
Enemies can miss, hit, and crit kill you in one strike, if they're lucky. You level up with RNG, or random number generation. This might sound sucky, but it adds a lot to the game, in the way of seperating which units you'll use on each individual playthrough. All in all, there are nearly 50 units to pick through the game, and they will all have different stats on each different playthrough.
That means, with the random crits, quick death, and RNG stats, you're playing an old school game with a new school feel. Not old school, N64, old school Famicom, difficult and unfair.
However, these are the best parts about the game. Real fans of anime, difficult and challenging games, JRPG's, SRPG's, Intelligent Systems, Fire Emblem, or hardcore gaming should check it out. It's a level above all of the casual games or Semi-"hardcore" games on the next gen systems. It's one of the few games out that really make me feel like I'm playing a real game, and not some fluffed up piece of hype meant to convince me that good games come along more often than they actually do.
This game is about being crafty, and careful, and plotting your movies to carefully win a chess game without losing a single pwn. I can't see anyone who actually IS a hardcore gamer, not liking this game, after actually completing it. Now, most of the kids on this website who like to pretend they are hardcore gamers, and laugh at us for owning a Wii, they'll probably hate the shit out of it, cause it's too freakin' hard.
It's only hard to dumb people though. It's "thinking" hard. If you can think and reason, you will love this game. That's the best review I can give it.