curl-6 said:
Yeah, AAA gaming at 4K ain't happening on consoles for a few more years. You can't fit that kind of power in a console-sized box at an affordable price yet. |
Since I don't work in the semi-conductor industry, I can't make a realistic projection of how quickly performance will climb within the same cost structure. Given the cost to build a legitimate 4K gaming PC curently, I would consider it a feat for a manufacturer to make that happen in a few years, at least not without resorting to a bit of corner cutting/"cheating" (above 1080p native render, upscaled to 4K, etc.).
I know that Apple, with their custom SoCs were making pretty significant leaps between generations which is probably a reflection of the mobile processing industry in general, but I would be inclined to attribute that to the age of the mobile industry relative to the desktop industry. There's simply more headroom there.
With desktop semiconductors, it's a simple case of sheer energy draw and heat generated to achieve desired performance. All we have to do is take a look at the energy draw of 4k video cards. Like you said, that has to fit in a relatively small box at an affordable price.