| Einsam_Delphin said:
"motion controls, if well done, are way superior. I can't really think about any way to play some particular genres (FPS, TPS, shoot'em ups mainly) without motion controls which don't feel clumsy and awkward"
This is what you said. They are not "way superior" at all as already explained even if we're only talking about aiming, and I'm sure you've played all those genres with stick aiming just fine if you've really been playing as long as you say. Yes physical effort, which can get tedious n tiring after a while and are an inconvenience when you want to kick back. Combined with how it's slower and less reliable, there's no real reason to use motion over buttons in traditional games besides novelty which has worn off already. Imo they should only be used as an optional aiming method and in the few games that couldn't exist without motion controls, nothing moar, but I digress. The main point I'm trying to get across here is that the reason people don't like motion controls is not because they're different and haven't tried them but because they're inferior.
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Yeah, I know, but I don't feel like putting an "imo" in each sentence I say XD. I was refering at the way I feel with them, they just feel better, superior in almost every aspect... You get the picture.
And yep, sticks feel "fine", but I don't have any intention of going back to sticks for aiming unless they force me to use them. I'm 100% sure about that. Also a lot of games truly benefit with motion controls. As I said, I don't know about other people, but my personal experience tells me that motion controls can improve gamers' skills a lot, but, well, yeah, maybe it's just me?