Airaku said:
Ck1x said:
Graphics architecture aside, but I think a wide spread peer to peer network could be the only way to successfully push a heavy cloud structured environment. Where server farms fail is due to them being heavily centralized in a given area and distance starts to play a factor in bandwidth. But if processed data has a very short distance to go for processing and receiving, should free up bandwidth tremendously.
I'm just excited to see how this is all presented, because if done right everyone that has ever wanted the entry price of gaming to drastically be reduced. This thing could be very good!
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I agree. I am very curious and I hope it works out the way it seems to do so. However the notion of local processing and receiving data is a very bad idea. You can't rely on multiple people in a household, or even a neighbour to have a NX. So that would mean Nintendo would be selling multiple supplemental devices to single owners. I don't see this working well. As for P2P online, this may very well be a hit. Something that could cause Nintendo to gain serious market share and potentially cause them to become the dominate force of the gaming industry. At least in theory, should this be true and work the way we seems to be speculating.
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My guess is that they will want to push the SCD out as a perk for joining their network or maybe even offer some kind of bundle or rebate with the base unit. People in this day and age love to believe that the money they are spending now, will have added benefits to earn more in the future. I don't think Nintendo would rely on these devices solely to establish a network for NX, I just see it as a spring board to jump out further than what they ever had before in offering a free online service.
Believe me as excited as I am to see if this will unfold how we all are discussing it right now. I know full well that there's a perfect world scenario and then there's reality and reality is saying in theory this is plausible, but it needs time to be established. People shouldn't worry so much about bandwidth all to much, as technology advances so does lossless compression techniques and it is one of the reasons why streaming quality has gone way up in such a short time.