AlfredoTurkey said:
I'm 36 and I'm better and faster than I was at 21, so I don't think you're problem is age. It probably has more to do with time spent gaming or something else.
As far as the OP goes, most 30 somethings are better than 20 year olds because when we were young, we only had NES to play. This meant, most of the time, 3 lives, no continues... fuck you... game over. We HAD to develop lazer quick reflexes to get through games back then. Those skills, for the most part, are dead. Games are easier... WAY easier. Bloodbourne is nothing compared to beating some of those NES games without cheats.
But the numero uno thing that puts 30 something gamers over the top is not our reflexes, it's our resiliency. Again, because our games were so hard, we had to start over... and over... and over and over and over again to get better. You would get to level 7, die, and then your entire fucking game was lost. You had no options... you either toughen up, or walk away a failure... and failure was not an option. This is in stark contrast to most guys in their early 20's. Everything they've played has been a cake walk. They have grown up in an entitled world. If they can't beat something on a few tries, they quit and find something that doesn't present a challenge to the point of frustration. THAT'S why 30 something gamers>early 20 something gamers imo.
Obviously, I'm speaking in general terms. I don't think 35 year old gamers have better genes. If you took a kid now, age 8, and only gave him NES games to play, he'd grow up just as good or better than I am. But most don't play NES games like that. Most grow up with Minecraft so in 10 years, it's going to be even worse skills wise.
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NES era wasn't about reflexes, it was about learning patterns. Die, learn the pattern, repeat. Punch Out, the game in your sig, was almost all about learning static patterns. Platformers were usually static patterns. Duck, wait, jump. Memorize that and you could beat most "hard" NES games in a few minutes. I used to beat Punch Out several times a day when I was bored. However, difficulty from finger and wrist pain caused by uncomfortable controllers, that was real.
Perhaps you mean the previous generation, which mostly blew the NES era into fragments in terms of reflex speed. That's because many arcade shooters didn't end, they just kept getting harder and harder until you ran out of lives.
NES era gamers, if you jumped them forward into 2016, would also be hosed when thrown into competitive multi-player. The twitch needed for playing against other humans can only be developed playing against other humans. It requires a more dynamic toolkit with so much more to read and react to.
I've been gaming since my dad brought home an Atari 2600 and I don't buy the idea that NES/SNES games were harder overall. You just died more because the games were designed so that you often had to die to see the solution. That doesn't make it harder, it just makes it more frustrating.