By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Star Fox Zero - Let's Rock & Roll Trailer / Release Date April 22nd 2016

curl-6 said:
Volterra_90 said:

Metroid Prime, yeah. Didn't Tanabe say that the game started its development on 2009? That was the most shocking thing I've heard on the Direct. I mean, I'm not in the Federation Force looks like shit bandwagon, but it really doesn't seem like a game which would take 7 years to make. Development problems is the only option, I'd say. 

I actually meant the original Metroid Prime on Gamecube.

It has an incredibly difficult production; draconian work conditions, 80-100 hour work weeks, embezzlement of funds, key staff being kicked out/leaving and being replaced willy nilly, major layoffs...

It's a wonder it even got finished, and a miracle it turned out as great as it did.

Seriously? wow, I didnt know that.

Well it was really worth it if you ask me, most games with that kind of troublesome production end up being a mess, yet this time was one of the biggest masterpieces in the industry.



Around the Network
curl-6 said:

I actually meant the original Metroid Prime on Gamecube.

It has an incredibly difficult production; draconian work conditions, 80-100 hour work weeks, embezzlement of funds, key staff being kicked out/leaving and being replaced willy nilly, major layoffs...

It's a wonder it even got finished, and a miracle it turned out as great as it did.

Oh, I didn't know that, that's interesting. I never thought about that being possible as MP is superb, and development problems usually lead to awful games. 



Goodnightmoon said:
curl-6 said:

I actually meant the original Metroid Prime on Gamecube.

It has an incredibly difficult production; draconian work conditions, 80-100 hour work weeks, embezzlement of funds, key staff being kicked out/leaving and being replaced willy nilly, major layoffs...

It's a wonder it even got finished, and a miracle it turned out as great as it did.

Seriously? wow, I didnt know that.

Well it was really worth it if you ask me, most games with that kind of troublesome production end up being a mess, yet this time was one of the biggest masterpieces in the industry.

Yeah, it's hard to believe looking at the final product, (which is one of the best games ever made in my opinion) but apparently it's development was a very rocky road.

Nintendo apparently replaced two of Retro's presidents during the production of Prime due to mismanagement.

Hell, according to a former dev there who spoke to IGN about it, the situation was downright atrocious:

 "They had also hired quite a few egos - we had several guys who could not abide competition and would torpedo any potential employee who they thought might upstage them, at least until the rest of us pointed out that trend and the head of the art department stopped consulting them. The feeling of the place was secretive and paranoid - not at all good for creative output. The work areas were almost all in a walled-off, black painted interior part of the building where no natural light could reach. All-in-all not a pleasant place to spend your time." He continues, "And there were indeed issues with the higher-ups, including people who used company computer hardware to run porn websites out of their home and others who embezzled hundreds of thousands from the company and fled the country. It's no wonder that Nintendo was able to purchase Retro for the ridiculous price of one million - I'm amazed they wanted it at all. I guess at that point they were in so far they needed to get something out of it."

You can read more about it here: http://au.ign.com/articles/2004/12/18/a-retrospective-the-story-of-retro-studios?page=8



curl-6 said:
Goodnightmoon said:

Seriously? wow, I didnt know that.

Well it was really worth it if you ask me, most games with that kind of troublesome production end up being a mess, yet this time was one of the biggest masterpieces in the industry.

Yeah, it's hard to believe looking at the final product, (which is one of the best games ever made in my opinion) but apparently it's development was a very rocky road.

Nintendo apparently replaced two of Retro's presidents during the production of Prime due to mismanagement.

Hell, according to a former dev there who spoke to IGN about it, the situation was downright atrocious:

 "They had also hired quite a few egos - we had several guys who could not abide competition and would torpedo any potential employee who they thought might upstage them, at least until the rest of us pointed out that trend and the head of the art department stopped consulting them. The feeling of the place was secretive and paranoid - not at all good for creative output. The work areas were almost all in a walled-off, black painted interior part of the building where no natural light could reach. All-in-all not a pleasant place to spend your time." He continues, "And there were indeed issues with the higher-ups, including people who used company computer hardware to run porn websites out of their home and others who embezzled hundreds of thousands from the company and fled the country. It's no wonder that Nintendo was able to purchase Retro for the ridiculous price of one million - I'm amazed they wanted it at all. I guess at that point they were in so far they needed to get something out of it."

You can read more about it here: http://au.ign.com/articles/2004/12/18/a-retrospective-the-story-of-retro-studios?page=8

LOL

That's quite the drama, sounds like a tv show I would love XD

I'm specially impressed with the talent of Retro, more than ever, even with those work conditions and all the drama they managed to make such an historic achievement? amazing.



Goodnightmoon said:
curl-6 said:

Yeah, it's hard to believe looking at the final product, (which is one of the best games ever made in my opinion) but apparently it's development was a very rocky road.

Nintendo apparently replaced two of Retro's presidents during the production of Prime due to mismanagement.

Hell, according to a former dev there who spoke to IGN about it, the situation was downright atrocious:

 "They had also hired quite a few egos - we had several guys who could not abide competition and would torpedo any potential employee who they thought might upstage them, at least until the rest of us pointed out that trend and the head of the art department stopped consulting them. The feeling of the place was secretive and paranoid - not at all good for creative output. The work areas were almost all in a walled-off, black painted interior part of the building where no natural light could reach. All-in-all not a pleasant place to spend your time." He continues, "And there were indeed issues with the higher-ups, including people who used company computer hardware to run porn websites out of their home and others who embezzled hundreds of thousands from the company and fled the country. It's no wonder that Nintendo was able to purchase Retro for the ridiculous price of one million - I'm amazed they wanted it at all. I guess at that point they were in so far they needed to get something out of it."

You can read more about it here: http://au.ign.com/articles/2004/12/18/a-retrospective-the-story-of-retro-studios?page=8

LOL

That's quite the drama, sounds like a tv show I would love XD

I'm specially impressed with the talent of Retro, more than ever, even with those work conditions and all the drama they managed to make such an historic achievement? amazing.

Yeah, it definitely makes for a great story, that they went through so many difficulties and setbacks but still produced a masterpiece.

It's worth noting that many gamers back in 2001-2002 predicted that the game would suck, not only because of the development problems, but because it was in first person and developed by a Western team. I guess it just goes to show, sometimes pre-judging a game can backfire.



Around the Network
Volterra_90 said:
Nem said:

Base for said statement? Unproven rumors. The delay didnt happen, therefore the base of verifiable truth to the rumor was disproven.

We are left with: speculation.

They're all speculations, but the fact that the game was delayed before is a fact, and it might be because of development problems, or a clash of creative decisions in the game, or they've just been polishing the game. This doesn't prove that there weren't development problems and viceversa. 

 

curl-6 said:
Nem said:

Base for said statement? Unproven rumors. The delay didnt happen, therefore the base of verifiable truth to the rumor was disproven.

We are left with: speculation.

Well it did get delayed, from November to April. 

Side stepping. Said rumor refered to a new delay after that one. 



Nem said:
curl-6 said:

Well it did get delayed, from November to April. 

Side stepping. Said rumor refered to a new delay after that one. 

Not sidestepping. The fact it's already been delayed is evidence that it's production was a troubled one.



curl-6 said:
Nem said:

Side stepping. Said rumor refered to a new delay after that one. 

Not sidestepping. The fact it's already been delayed is evidence that it's production was a troubled one.

Why is it troubled? It got delayed to add extra polishing. Uncharted 4 got delayed twice, ate we gonna say thats troubled development also? The rumors pointed at other issues related to a multiplayer mode wich is nowhere to be seen. Maybe it referred to project guard because it took the starfox logo now? Thing is, not only there isnt a multyplayer mode as there is no additional delay. So, i'm really gonna say that there eas no truth to the rumor.



Nem said:
curl-6 said:

Not sidestepping. The fact it's already been delayed is evidence that it's production was a troubled one.

Why is it troubled? It got delayed to add extra polishing. Uncharted 4 got delayed twice, ate we gonna say thats troubled development also? The rumors pointed at other issues related to a multiplayer mode wich is nowhere to be seen. Maybe it referred to project guard because it took the starfox logo now? Thing is, not only there isnt a multyplayer mode as there is no additional delay. So, i'm really gonna say that there eas no truth to the rumor.

Uncharted 4 never had obvious issues and a highly mixed reception on reveal like SFZ did.



This bossfight looks pretty cool

This game graphics remind me to Wonderfull 101 in this part, but it looks actually better and I didnt see people saying W101 looked like a GC game :S



https://www.youtube.com/watch?v=tbm3ylIlFKw