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curl-6 said:

I actually meant the original Metroid Prime on Gamecube.

It has an incredibly difficult production; draconian work conditions, 80-100 hour work weeks, embezzlement of funds, key staff being kicked out/leaving and being replaced willy nilly, major layoffs...

It's a wonder it even got finished, and a miracle it turned out as great as it did.

Oh, I didn't know that, that's interesting. I never thought about that being possible as MP is superb, and development problems usually lead to awful games.