midrange said:
Dravenet7 said:
I thought about this before too. I have to say no. You buy the figure once. Microtransactions are things you need to rebuy multiple times. Also it can be used in other Wii U games. Hyrule Warriors uses it similarly with the same amiibo. You can use the same ones in Smash as training figures. Adds frivolous value to amiibo over those games, except Smash which I argue is the best use. And you only need the same on for each.
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I used to agree with the buy once mentality, but then I realized that there a a ton of amiibo out there (and their still pumping new ones out). Remember the pit amiibo you bought, well it doesn't really work with hyrule warriors, and that link amiibo, that won't work with splatoon. Sure some amiibo can be reused, but there are too many different games that utilize different amiibos for just a one time purchase across different games
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Well... I never bought a Pit amiibo but it works in Hyrule Warriors. In fact, only the Animal Crossing Cards and Shovel Knight Amiibo don't work in that game. Splatoon shouldn't have had any amiibo's in that game to begin with imo. That was a mistake. Sole reason, is that even if, the amiibo fucntionality was good, people would start saying what you are saying, despite it being a new IP. Despite many clamoring and wanting it to have just a tiny bit more of Mario and Zelda so they can just be like "Oh, another Mario/Zelda game!". At the very least Splatoon amiibo work across multiple games, and so does the Link amiibo. Of the 18 -20 games I know that are out that use amiibo, Link is used in 9-11.
Generally, amiibo functionality could and should be better, however, you are going on a tangent with the actual argument of it being a microtransaction. The link amiibo is also not really a good example. In the topic at hand its talking about an in game perk that uses an amiibo multiple times. In that specific example and really any example like this, the amiibo highlighted is one you can use over an over again for the same functionality. You don't need another for it. I feel people are complaining about one problem with amiibo and slowly merging it with other problems in the industry not related to amiibo whatsoever. The OP's issue is reasonable in the sense that what happens in the game is similar to other game functions in getting buffs and such. I acknowledge that because, clearly there is a comparison, but there are differences which I prevviously explained. You complaining, however, about one amiibo can't be used in every single game that uses amiibo, is not equal, is never equal, to an amiibo as a microtransaction.