I don't think it did.
When talking about the Dreamcast, the history is usually described as it lacking third party support and didn't sell and yada yada. EA is often brought forth as a prime example because they jumped ship (because their blackmailing on Sega failed, BTW true story)
But looking back and analyzing the system, I just don't see it. I mean it didn't sell all that well but it would have probably easily been Sega's second best-selling console.
And as for the games. It got a solid resident evil, it got arguably the best fighters of that generation (soul calibur and marvel vs capcom 2). Lack of EA sports was more than compensated for with their own solid sports games (of which NFL2k2 outsold madden). Virtua tennis 2 is easily my favourite sports game of that generation. It got support from PC devs with quake and the like. Believe it or not the original fable was originally in development for the dreamcast. It was cheap, it had lots of games, and was infinitely more developer-friendly than the PS2. After the PS2 hype had died down and with maybe some more exclusives like a panzer dragoon, it wasn't in too shabby a position. Third parties gave it decent support.
Sales? Almost ten million in two years. Looking at LTD sales may make it seem like a failure, but that's not bad at all for a sega system. In fact, it's in line with the megadrive.
So why did it fail? Sort answer, because the saturn bled sega dry. Sega was already out of resources before the dreamcast even released. It had to be an ultra smash hit for sega to even survive as a company. And even when they left hardware, they wouldn't have survived if an executive hadn't donated $300 just so he wouldn't have to see his old workplace go bankrupt. Any other console manufacturer would have been in a comfortoble position with a console like the dreamcast. Wii U is doing much worse and Nintendo isn't in the red.
What do you think?
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