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Forums - Gaming - Danganronpa And Danganronpa 2 PC Ports Only The Beginning For Spike Chunsoft (Danganronpa 2 PC Port confirmed)

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What is one Spike Chunsoft game you want the most to be released on PC next?

Zero Escape 5 33.33%
 
J Stars Victory VS+ 2 13.33%
 
Attack on Titan Humanity in Chains 1 6.67%
 
999 Nine Hours, Nine Persons, Nine Doors 3 20.00%
 
Conception 1 6.67%
 
Shiren the Wanderer 1 6.67%
 
Exist Archive 0 0%
 
Other 1 6.67%
 
Total:14
Teeqoz said:
Cloudman said:

Dang, DR2 too? Well, yeah... go get those games. They are pretty good... o: Also, a bit surprising they're moving all their games to the PC. I guess they didn't do so hot on the Vita..?

 

Afaik they did exceptionally well on Vita actually. The first two games sold a combined 200k in the west as of the end of April 2015, which is extraordinarily good for what is a rather niche genre.

I think this is more like it's an easy port and basically free money for Spike Chunsoft, not the Vita version selling badly

Well, I didn't say the Vita version sold badly. o: I just mean perhaps it didn't do as well as they had hoped, so they ported it to the PC for more profit.

 

 

twintail said:
Cloudman said:

Dang, DR2 too? Well, yeah... go get those games. They are pretty good... o: Also, a bit surprising they're moving all their games to the PC. I guess they didn't do so hot on the Vita..?

 

It's more about the publishers seeing PC as a lucrative business. Vita sales were fine. Why would they have made a spin off and have D3 coming if they didn't do well on vita?

Well, there is to consider there will also be a PS4 version of the game, so along with port them to PC perhaps keeping it on Vita alone is no longer viable for them. o:





 

              

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Cloudman said:
Teeqoz said:

 

It's more about the publishers seeing PC as a lucrative business. Vita sales were fine. Why would they have made a spin off and have D3 coming if they didn't do well on vita?

Well, I didn't say the Vita version sold badly. o: I just mean perhaps it didn't do as well as they had hoped, so they ported it to the PC for more profit.

 

And I'm just saying it likely has nothing to do with that because it did exceptionally well on Vita, and more likely it's just because there's no reason to leave money on the table by keeping it Vita-exclusive :-o



Teeqoz said:
Cloudman said:

Well, I didn't say the Vita version sold badly. o: I just mean perhaps it didn't do as well as they had hoped, so they ported it to the PC for more profit.

 

And I'm just saying it likely has nothing to do with that because it did exceptionally well on Vita, and more likely it's just because there's no reason to leave money on the table by keeping it Vita-exclusive :-o

I dunno if I would agree that it did exceptionally well. It seems like it didn't seem to do so great to me when it did 200k in the US alone combined, though maybe it's a matter of standards when it comes to this game, like 'it did really well *considering the type of game it is..' So I see it as it is no longer vita exclusive because there is potentially more money it could use to make. o:





 

              

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I actually think this mindset of "porting to PC... mustn't have done well on Vita" is actually the opposite. You don't see the smaller, less well received games getting ported (i.e. Sorcery Saga; Tokyo Twilight Ghost Hunters). It's the bigger games that've shown they've got the potential to reach an even wider audience - Senran Kagura; DanganRonpa etc.

Anyway, I hope this does well for them. First two games are fantastic (although the first more than the second). They're certainly putting a lot of faith in the market if they've got such plans already.



Cloudman said:
Teeqoz said:

 

And I'm just saying it likely has nothing to do with that because it did exceptionally well on Vita, and more likely it's just because there's no reason to leave money on the table by keeping it Vita-exclusive :-o

I dunno if I would agree that it did exceptionally well. It seems like it didn't seem to do so great to me when it did 200k in the US alone combined, though maybe it's a matter of standards when it comes to this game, like 'it did really well *considering the type of game it is..' So I see it as it is no longer vita exclusive because there is potentially more money it could use to make. o:



 

http://www.neogaf.com/forum/showthread.php?t=1037824

 

Spike Chunsoft: "Combined sales of the first two Danganronpa titles – Trigger Happy Havoc and Goodbye Despair – now total more than 200,000 across Europe and the US. That's just on PS Vita – it's quite an impressive number."

 

Also: "So I see it as it is no longer vita exclusive because there is potentially more money it could use to make."

That's not what you said originally. What you said first was, in essence, that it didn't meet expectations on Vita, or didn't sell enough on Vita so they ported it to the PC. If the quote above there is what you actually mean then you are agreeing with me in my last line in the post you quoted:

"More likely it's just because there's no reason to leave money on the table by keeping it Vita-exclusive."

 Now, personally I'd say 200k for the first two in the west is excpetionally well for Danganronpa. Of course that is relative to the genre it is. It's not exceptional sales compared to western AAAs, but that's not what you should be comparing this to.



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Teeqoz said:
Cloudman said:

I dunno if I would agree that it did exceptionally well. It seems like it didn't seem to do so great to me when it did 200k in the US alone combined, though maybe it's a matter of standards when it comes to this game, like 'it did really well *considering the type of game it is..' So I see it as it is no longer vita exclusive because there is potentially more money it could use to make. o:



 

http://www.neogaf.com/forum/showthread.php?t=1037824

 

Spike Chunsoft: "Combined sales of the first two Danganronpa titles – Trigger Happy Havoc and Goodbye Despair – now total more than 200,000 across Europe and the US. That's just on PS Vita – it's quite an impressive number."

 

Also: "So I see it as it is no longer vita exclusive because there is potentially more money it could use to make."

That's not what you said originally. What you said first was, in essence, that it didn't meet expectations on Vita, or didn't sell enough on Vita so they ported it to the PC. If the quote above there is what you actually mean then you are agreeing with me in my last line in the post you quoted:

"More likely it's just because there's no reason to leave money on the table by keeping it Vita-exclusive."

 Now, personally I'd say 200k for the first two in the west is excpetionally well for Danganronpa. Of course that is relative to the genre it is. It's not exceptional sales compared to western AAAs, but that's not what you should be comparing this to.

Well, if Spike Chunsoft said themselves it is quite an impressive number, I can't argue with that xD Well, with the comments I mentioned I meant it more as a cause and effect, as it being ported potentially as a result of sales, but that doesn't seem to be the case since Chunsoft said so, haha.

Well, I'm not comparing it anything really. o_o I'm just saying for the type game that it is, which may not be very popular. o:



 

              

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Kresnik said:
I actually think this mindset of "porting to PC... mustn't have done well on Vita" is actually the opposite. You don't see the smaller, less well received games getting ported (i.e. Sorcery Saga; Tokyo Twilight Ghost Hunters). It's the bigger games that've shown they've got the potential to reach an even wider audience - Senran Kagura; DanganRonpa etc.

Anyway, I hope this does well for them. First two games are fantastic (although the first more than the second). They're certainly putting a lot of faith in the market if they've got such plans already.

I figure this is being aimed more at me? xD In regards to other games, perhaps they aren't being ported because they are handled by other publishers and developers? That's all I got regarding other games not being ported. Maybe they could be ported over as well?

 

I agree with you on the games. The 1st is excellent and I am enjoying 2 as well. I really want to finish it, as well as play Ultra Despair Girls : D





 

              

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Cloudman said:

I figure this is being aimed more at me? xD In regards to other games, perhaps they aren't being ported because they are handled by other publishers and developers? That's all I got regarding other games not being ported. Maybe they could be ported over as well?

 

It wasn't really being aimed, I've seen it a few times but your post was the one that reminded me of it in this thread, yeah.

I find that hard to believe anyway - for example, Sorcery Saga is a Idea Factory game and they've been putting everything possible on Steam.



Kresnik said:
Cloudman said:

I figure this is being aimed more at me? xD In regards to other games, perhaps they aren't being ported because they are handled by other publishers and developers? That's all I got regarding other games not being ported. Maybe they could be ported over as well?

 

It wasn't really being aimed, I've seen it a few times but your post was the one that reminded me of it in this thread, yeah.

I find that hard to believe anyway - for example, Sorcery Saga is a Idea Factory game and they've been putting everything possible on Steam.

I see, sorry to bring that up then.. >_>; Any maybe Sorcery Saga could be ported to Steam as well if that's the case O: Sooner, or later on..

 





 

              

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Ultrashroomz said:
Hmm, considering how niche it is, I wonder how much hetter PC sales will be compared to Vita sales.

Looking forward to trying this game out.

It's depedant on a lot of things, but a giant install base really has very little effect on these very niche titles if previous ports show anything (although we'll never really know since all we have is Steamspy). If the games being ported had larger appeal, then I think there'd be an difference in sales.



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