mZuzek said:
Johnw1104 said:
To the people saying it was the first good nintendo controller, I must strongly disagree... When compared against their contemporaries nintendo has a rather impressive history with controllers.
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The NES, SNES and N64 controllers were all innovative and had elements that would become the standard for all controllers (the GameCube one actually did the same too), but the GameCube was the first comfortable, ergonomic one.
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Yeah, I guess that's a matter of opinion, and I mostly agree with one exception.
The gamecube was easily more comfortable than the previous three... While the original nes controller was comfortable in its day (it really established the two hands at the sides approach that's easy on the wrists with the dpad under one thumb and the buttons under the other), it was quite simplistic. The N64, meanwhile, was actually quite comfortable and was designed to be held in two different manners depending on whether the dpad or analog stick were being utilized, but the arrangement of the buttons actually took a step back from the SNES and one shoulder button was inaccessible when using the analog stick (the z button was an attempt to fix this). In the end, it was difficult to use quickly.
I think the exception, though, is the SNES controller... They actually put a lot of focus on ergonomics, and I think that's reflected in the design. They began by rounding the edges of the controller, allowing it to fit comfortably into your palms. Your thumbs then naturally extended over the outer rounded parts, under which were placed the dpad (left thumb) and buttons (right thumb). The four buttons were placed in a pattern that were easily accessible and reflected the arcade cabinets they were mimicking (their goal was to replicate the street fighter 2 experience). Finally, two shoulder buttons were placed right where your index fingers would be.
To me this was both ergonomic and innovative, perhaps the first console controller I can say accomplished both well... The atari 5200 might be one but it was so fragile that I can't give it much credit. These days I think the SNES controller is a bit small and thin, but as a kid (their target audience) it was perfectly sized.
I do agree mostly with what you're saying in retrospect, but I'm not sure that's something that would have heavily factored into the opinions of those who experienced the progression of controllers first hand. The earlier controllers felt as comfortable as we could have expected them to as there was nothing better at the time, so (with the possible exception of the n64) I don't think the GameCube controller was the first time we'd really held a comfortable nintendo controller, nor did people have a negative memory of its predecessors. At the very least, that's not how I recall experiencing it... I just thought it incorporated many buttons and joysticks brilliantly, though the c stick was a let down for me.