Normchacho said:
zorg1000 said:
If the console is weak than so be it, as long as it has a strong and effective marketing campaign, a nice price point for what the device offers and a large library of compelling software than it can be a successful device without being a powerhouse.
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Then the word of mouth is that Nintendo is blind to it's own issues and once again failed to make a console powerful enough to meet the demands of modern gaming. The vocal hardcore crowd ignores it, as do third parties. Initial sales are weak which means it's risky for Nintendo to spend large budgets on big games, the library suffers and we have a Wii U 2.0.
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Nope, because remember what the point was to begin with? That the handheld & console would share a complete library. So at a minimum were looking at Nintendo's full support, strong Japanese 3rd party support, strong indie support, and if things go well than moderate support of western titles.
From EA, annual sports titles, Need for Speed, Plants vs Zombies, some Star Wars titles. From Activision, Skylanders, Call of Duty, Guitar Hero, licensed properties. From Ubisoft, Just Dance, Rayman. From Warner Bros, various Lego titles. Plus if the user base is large enough than its possible we could see these developers release exclusive titles or smaller spinoffs of their mainstream titles.
If Nintendo can sell something like 5+ million consoles/year and 10+ million handhelds/year that share a library than that would create a large enough install base to peak the interest from 3rd parties.