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zorg1000 said:
Normchacho said:

 

Then the word of mouth is that Nintendo is blind to it's own issues and once again failed to make a console powerful enough to meet the demands of modern gaming. The vocal hardcore crowd ignores it, as do third parties. Initial sales are weak which means it's risky for Nintendo to spend large budgets on big games, the library suffers and we have a Wii U 2.0.

 

Nope, because remember what the point was to begin with? That the handheld & console would share a complete library. So at a minimum were looking at Nintendo's full support, strong Japanese 3rd party support, strong indie support, and if things go well than moderate support of western titles.

From EA, annual sports titles, Need for Speed, Plants vs Zombies, some Star Wars titles. From Activision, Skylanders, Call of Duty, Guitar Hero, licensed properties. From Ubisoft, Just Dance, Rayman. From Warner Bros, various Lego titles. Plus if the user base is large enough than its possible we could see these developers release exclusive titles or smaller spinoffs of their mainstream titles.

If Nintendo can sell something like 5+ million consoles/year and 10+ million handhelds/year that share a library than that would create a large enough install base to peak the interest from 3rd parties.

 

Not if the power isn't there for those games. Very few third party developers are going to be willing to put in the effort and resources to make dumbed down versions of their games because Nintendo has to be a special little snowflake.

The flip side is worse. If Nintendo gives it's systems the power to run those games than they're looking at a $300 home console and a $400 handheld. Handheld sales would collapse and they'd be trading a lock on the handheld market for a chance at a bigger piece of the home console pie.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.