Wyrdness said:
midrange said:
Because games like Need for speed: most wanted u, Rayman legends, wonderful 101, lego city undercover, zombiu, and deus ex human revolution actually do try. Not all third party games half ass it. Some put legimate work in and they get burned by not recieving proper support by Nintendo. They all should have received the bayonetta 2 level of support, but they didn't and they all didn't do well. Then Nintendo wonders why they don't have third parties on board
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I'm going to say the same thing to you as I have him go and read the post he replied to before replying yourself and you'll see I've already addressed those games to begin with, W101 is also a first party game aswell as being niche (ironically it outsold both COD and AC and is at around 400k) and LCS and ZombiU sold well hitting the 1m mark with LCS also being funded by Nintendo themselves, Rayman Legends is the third best selling version with only the PS4 and PS3 version selling more out of all 7 versions released. Essentially you just backed my stance as legitimate efforts did well.
ZombiU's port to PS4 and X1 was barely even a blip as it was handled in the same way third parties handle their efforts on Nintendo platforms and guess what it bombed hard showing that no matter the userbase if you half ass it you won't get good results.
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Wonderful 101 is first party, but it was worked on by a third party company. Third party support is not limited to third party ip. The fact that platinum put a lot of work into wonderful 101 only for it to bomb is idiotic. Almost anything platinum makes is niche, so you can't say that it failed because it was niche. Likewise, the game had virtually no marketing. How are other third party devs supposed to collaborate with Nintendo if Nintendo doesn't put their part in as a publisher to market the game.
Lego city didn't sell that well despite reaching a million (reason for the 3ds port), and zombiu was confirmed to have bombed (just because zombi bombed everywhere else doesn't mean zombi u did well). Those two games were designed as exclusives and performed poorly to the point of needing ports to recover costs.
Rayman legends is the game that hurts your case the most.
Rayman was publicly said by ubisoft to have performed poorly, regardless of how it did compared to everything else.
Rayman was the ultimate third party game for Nintendo - age appropriate, designed as an exclusive, utilizes the gamepad, known IP, devoid of bugs. The fact that this game lost to the ps4 port (no tablet support, different audience, lower install base) is utterly laughable. This game should have dominated on the wii u, and it didn't. What the excuse now?
likewise, you didn't addres need for speed or deus ex. Both well made ports that ... Surprise surprise ... Bombed.
Nintendo should have put in way more effort to have made these games successes. What third party company would want to work with a platform where well made games are sent to die?