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Forums - Nintendo - I predict NX will have full 480p on Handheld and Full 1080p60fps on Home Console.

 

Do you agree with me?

Yes 60 25.00%
 
No 123 51.25%
 
I don't know 34 14.17%
 
I don't care about resolution. 23 9.58%
 
Total:240
Thunderbird77 said:
midrange said:
Handheld should be 720 (possibly 540) minimum.

As for 1080p 60fps for ALL games? Hahahahahahahahahaha won't happen, that would mean a very expensive and powerful console (not exactly nintendo's style)

Expensive and powerfull console? ps4 does 1080p 30fps standard (sometimes 60fps) and will be 3-4 years old when wii u is replaced. 1080p 60fps is a given. The only 30fps games will be the ones that don't benefit from the extra framerate.

Read what he said. ALL games will be 1080p 60fps, the standard for ps4 is 1080p 30fps, but that's after developers took 2-3 years to learn the tricks of the console, and even then you have games dipping below 30 (making for an unstable frame rate). If you want a console to have 1080p 60 fps to be a standard, it would have to be significantly better than the ps4, and unless Nintendo wants to take heavy loses, it will be priced higher



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midrange said:
Thunderbird77 said:
midrange said:
Handheld should be 720 (possibly 540) minimum.

As for 1080p 60fps for ALL games? Hahahahahahahahahaha won't happen, that would mean a very expensive and powerful console (not exactly nintendo's style)

Expensive and powerfull console? ps4 does 1080p 30fps standard (sometimes 60fps) and will be 3-4 years old when wii u is replaced. 1080p 60fps is a given. The only 30fps games will be the ones that don't benefit from the extra framerate.

Read what he said. ALL games will be 1080p 60fps, the standard for ps4 is 1080p 30fps, but that's after developers took 2-3 years to learn the tricks of the console, and even then you have games dipping below 30 (making for an unstable frame rate). If you want a console to have 1080p 60 fps to be a standard, it would have to be significantly better than the ps4, and unless Nintendo wants to take heavy loses, it will be priced higher

As you seem to agree, ps4 does 1080p 30fps standard. that means it's a given that more powerfull hardware will easily achieve 1080p 60fps. It can also be priced similarly with small losses, since ps4 has a high profit margin (sony won't lower the price bellow $299 next year but they could while keeping profits).





Thunderbird77 said:
midrange said:
Thunderbird77 said:
midrange said:
Handheld should be 720 (possibly 540) minimum.

As for 1080p 60fps for ALL games? Hahahahahahahahahaha won't happen, that would mean a very expensive and powerful console (not exactly nintendo's style)

Expensive and powerfull console? ps4 does 1080p 30fps standard (sometimes 60fps) and will be 3-4 years old when wii u is replaced. 1080p 60fps is a given. The only 30fps games will be the ones that don't benefit from the extra framerate.

Read what he said. ALL games will be 1080p 60fps, the standard for ps4 is 1080p 30fps, but that's after developers took 2-3 years to learn the tricks of the console, and even then you have games dipping below 30 (making for an unstable frame rate). If you want a console to have 1080p 60 fps to be a standard, it would have to be significantly better than the ps4, and unless Nintendo wants to take heavy loses, it will be priced higher

As you seem to agree, ps4 does 1080p 30fps standard. that means it's a given that more powerfull hardware will easily achieve 1080p 60fps. It can also be priced similarly with small losses, since ps4 has a high profit margin (sony won't lower the price bellow $299 next year but they could while keeping profits).



1) devs took 2-3 years to get used to ps4 hardware before getting to this standard

2) games still have unstable frame rates, many game do not run on a locked fps. It doesn't matter if a game can run 60 fps if it constantly dips to 20-30 fps.

3) raising frame rate is a lot more power intensive than you are making it out to be. Let's assume Nintendo provides a great cpu (they really don't, check out the wii u and its last gen processor), this cpu would have to considerably (not slightly) better than the ps4 cpu to make 60fps the standard, which definitely increases costs.

4) in order to try to compete in the price wars with these specs, they'd have to give up any sort of gimmick and focus solely on hardware (not gonna happen)



midrange said:
Thunderbird77 said:

As you seem to agree, ps4 does 1080p 30fps standard. that means it's a given that more powerfull hardware will easily achieve 1080p 60fps. It can also be priced similarly with small losses, since ps4 has a high profit margin (sony won't lower the price bellow $299 next year but they could while keeping profits).



1) devs took 2-3 years to get used to ps4 hardware before getting to this standard

2) games still have unstable frame rates, many game do not run on a locked fps. It doesn't matter if a game can run 60 fps if it constantly dips to 20-30 fps.

3) raising frame rate is a lot more power intensive than you are making it out to be. Let's assume Nintendo provides a great cpu (they really don't, check out the wii u and its last gen processor), this cpu would have to considerably (not slightly) better than the ps4 cpu to make 60fps the standard, which definitely increases costs.

4) in order to try to compete in the price wars with these specs, they'd have to give up any sort of gimmick and focus solely on hardware (not gonna happen)

Time will show you.





Fei-Hung said:
1080p with 60fps means nothing unless given context. There are many indie games that achieve this. It would be an achievement of they managed to do this on a graphically intensive game. Games like Uncharted, Quantum Break etc push the graphics engine hard with the various fx they put it, be it particles, deformation, destruction, global illumination, high polygon character models etc.

I suppose my question is whether the NX will be able to run games like that at 1080p 60fps or whether it will be less graphically intense games only.

 

Finally someone gets it....

Pong at 1080p/60 yes!  

 

Honestly I hope Nintendo pulls in the 3rd paties again... long overdue.  I think this will depend most on ease of porting, not so much sales.



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Lol I remember when people said the Wii U would be 1080p60. The NX isn't even guaranteed to be more powerful than the Xbox one. Creating a powerful console require significant R&D and custom parts. Nintendo just doesn't have those resources.



There will never be a 60fps standard on any console. You simply can't force developers to aim for such a target, and quite honestly, it isn't needed for each and every game. Devs will always decide for themselves if they push for more graphical fidelity or a higher framerate, no matter how much hardware muscle you throw at them.

On top of that, Nintendo will want to launch a very cheap system to be competitive again, so don't expect too much. I'm quite sure it should be above the PS4, but not by much. But it is more important to bring in interest from the masses and you don't do that with top notch hardware and a ridiculous price tag. PS3 says hi. Instead, expect new ways to play. Nintendo will continue to innovate, as it's the only thing seperating them from their fierce competition.



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。

Thunderbird77 said:
midrange said:
Thunderbird77 said:

As you seem to agree, ps4 does 1080p 30fps standard. that means it's a given that more powerfull hardware will easily achieve 1080p 60fps. It can also be priced similarly with small losses, since ps4 has a high profit margin (sony won't lower the price bellow $299 next year but they could while keeping profits).



1) devs took 2-3 years to get used to ps4 hardware before getting to this standard

2) games still have unstable frame rates, many game do not run on a locked fps. It doesn't matter if a game can run 60 fps if it constantly dips to 20-30 fps.

3) raising frame rate is a lot more power intensive than you are making it out to be. Let's assume Nintendo provides a great cpu (they really don't, check out the wii u and its last gen processor), this cpu would have to considerably (not slightly) better than the ps4 cpu to make 60fps the standard, which definitely increases costs.

4) in order to try to compete in the price wars with these specs, they'd have to give up any sort of gimmick and focus solely on hardware (not gonna happen)

Time will show you.



Sure bud, keep thinking that Ninty can reach the magic tech point with no cost at all. ALL games will run at 60 fps 1080p even though devs struggle to make consistent 1080p 30fps after years of experience



A 480p handheld in this day and age would be like a Guile flash kick to the groin. There's no way I could take Nintendo handhelds seriously if they still try to pull this off when junk smart phones are punching out a higher resolution than that.



Miyamotoo said:
hershel_layton said:
Miyamotoo said:

Why not!? We can say that 720p/60fps is standard for Wii U because most of Wii U games works at 720p/60fps and we even have Smash Bros that running at 1080p/60fps, so they probably will go for 1080p/60fps with NX home console same they go for 720p/60fps with Wii U.

 

simplify their games only to reach that target (with a few exceptions such as Virtua Tennis 4 or NBA Street Homecourt).

Smash Bros isn't demanding though.

 

Try a game such as GTA or fallout at 1080p@60FPS. You'd need a $1000+ PC just to do that.

 

thinking nintendo can make all games 1080p@60FPS just because of Smash Bros is naive



No its not demanding, but again they achieved that on Wii U hardware and most of other Nintendo Wii U games work on 720p/60fsp, so with stronger hardware Nintendo will probably go for 1080p/60fps.

 

And there were PS2 games outputting at 1080i. What is your point exactly? The resolution is irrelevant if the image you're displaying lacks graphical fidelity. A 720p game can look a lot nicer than a 1080p game. Resolution in of itself doesn't mean squat. Perhaps Nintendo should focus on generating games that have adequate graphical fidelity by the average gamers standards (such as poly count, shader complexity, anti-aliasing), and worry less about the resolution. The resolution isn't that big of a factor in the grand scheme of things so long as the games on the next Nintendo home console has on it looks obviously better than anything on the PS3/X360/Wii U.