Miyamotoo said:
No its not demanding, but again they achieved that on Wii U hardware and most of other Nintendo Wii U games work on 720p/60fsp, so with stronger hardware Nintendo will probably go for 1080p/60fps. |
And there were PS2 games outputting at 1080i. What is your point exactly? The resolution is irrelevant if the image you're displaying lacks graphical fidelity. A 720p game can look a lot nicer than a 1080p game. Resolution in of itself doesn't mean squat. Perhaps Nintendo should focus on generating games that have adequate graphical fidelity by the average gamers standards (such as poly count, shader complexity, anti-aliasing), and worry less about the resolution. The resolution isn't that big of a factor in the grand scheme of things so long as the games on the next Nintendo home console has on it looks obviously better than anything on the PS3/X360/Wii U.







