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Miyamotoo said:
hershel_layton said:
Miyamotoo said:

Why not!? We can say that 720p/60fps is standard for Wii U because most of Wii U games works at 720p/60fps and we even have Smash Bros that running at 1080p/60fps, so they probably will go for 1080p/60fps with NX home console same they go for 720p/60fps with Wii U.

 

simplify their games only to reach that target (with a few exceptions such as Virtua Tennis 4 or NBA Street Homecourt).

Smash Bros isn't demanding though.

 

Try a game such as GTA or fallout at 1080p@60FPS. You'd need a $1000+ PC just to do that.

 

thinking nintendo can make all games 1080p@60FPS just because of Smash Bros is naive



No its not demanding, but again they achieved that on Wii U hardware and most of other Nintendo Wii U games work on 720p/60fsp, so with stronger hardware Nintendo will probably go for 1080p/60fps.

 

And there were PS2 games outputting at 1080i. What is your point exactly? The resolution is irrelevant if the image you're displaying lacks graphical fidelity. A 720p game can look a lot nicer than a 1080p game. Resolution in of itself doesn't mean squat. Perhaps Nintendo should focus on generating games that have adequate graphical fidelity by the average gamers standards (such as poly count, shader complexity, anti-aliasing), and worry less about the resolution. The resolution isn't that big of a factor in the grand scheme of things so long as the games on the next Nintendo home console has on it looks obviously better than anything on the PS3/X360/Wii U.