By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - The next Nintendo Handheld needs to be more powerful

No it obviously needs to be weaker



Around the Network
curl-6 said:
Pavolink said:
curl-6 said:
Pavolink said:

Worked for GameBoy. And for mobiles.

If they are after mainstream crew, they care for those things.

Also, Vita's library is the meaning of niche.

It was a totally different market back when the Gameboy ruled.

Consumers in 2016 are not going to drop over $200 for a dedicated portable gaming system when they can play games on the phone they already own. Expensive high-end hardware would be financial suicide.

And the market has changed again. That's why the rejected the 3DS, That's why it failed to grab the mainstreams, That's why they had to do a big price cut after release.

The financial suicide will be releasing another gimped device like the 3DS, and the same can be said about the Wii U.

A high powered dedicated portable released this year or next would sell far worse than the 3DS and financially wreck Nintendo.

They would have to either sell it at a loss and haemorrhage money, or jack the price up beyond what anybody but the most hardcore fans would pay, and have sub-Vita sales.

Or they can make a powerful one if they don't waste space with the backwards compatibility, 3D and dual screens. They can make a cheap hardware with enough power if they dont waste time and space in useless features.





Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


It should have mid-range smartphone specs. Which is a min of 2GB of ram, and a good dual core to quad core proccessor. So yes, it will certainly be more powerful.



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

People mention the upgrade over 3ds res. but you can't overlook the gamepad (480p) especially if the NX HH will work in conjunction with the home version. Nintendo will definitely go above 480p, so that tells me, 540p will be the worst case scenario. Also, 540p/quarterHD battery life would be better than a 720p screen. Lastly, 540p, with Wii U level visuals, means the HW will be around 360/ps3 level, a reasonable jump that most are anticipating.



se7en7thre3 said:
Also, 540p/quarterHD battery life would be better than a 720p screen. Lastly, 540p, with Wii U level visuals, means the HW will be around 360/ps3 level, a reasonable jump that most are anticipating.

960x540 (quarterHD) would have another pro: much easier to port all those Japanese Vita games with 2D assets, when the resolution is almost identical. ;)

Could help in the Japanese market.



Around the Network

I think 540p and 1gb ram is enought.
they could put ps360 visuals on a screen of that size for a cheap enough price.
i think cheaper is better now, for handhelds.
also, with low specs, batery go longer.

id include a option to conect to the home console and play on tv with higher resolution.

And knowing the history of nintendo handhelds resolution, ill be happy if we get 540p, lol



I don't see how Nintendo can possibly support two separate platforms going forward anyway.

Like most of you guys spent the better part of the last 5 years complaining that you're not getting enough 3DS or Wii U games (alternating) and now ... Nintendo is somehow magically going to be able to support a portable that's a good deal more powerful than a 3DS (even a Vita-class portable is considerably beyond a 3DS) and a console that's north of the Wii U, when they can't even support the 3DS/Wii U as is?

And don't give me the "they'll just hire more people". No they won't. Nintendo values being a small, tight-knit company and their company culture, that's part of the reason why they can keep the quality of their product. Beyond that the expansion they would need would be massive, like doubling of their work force effectively to be able to support both. Never going to happen.

Any idea that doesn't allow for sharing of a library is a non-starter just on logistics. It doesn't matter what spec your hardware is if you can't even support it.

Like this Vita-3DS system ... ok so Nintendo launches it, but it would require it's own new Mario. And you probably want Splatoon on it too. Oh Mario Kart 9 has to be on it. That means the poor console wouldn't have these IP early in its life cycle. This would be a disaster all around. And Nintendo can't allow the portable to fail, so they'd have to stop and support it tremdously first and formost (like the 3DS), except it would require more resources than the 3DS.

Like is EAD Tokyo supposed to make a Mario Galaxy 3 for "NX Portable" and then turn around in a year and also deliver Mario Galaxy 4 for "NX Console"?C'mon guys. This is never going to work. 

Good luck making games for your PS4-class console. Sony would not be able to pull this off either, it's not just a Nintendo problem. It's not realistic to ask any company to support two fairly high-end platforms in today's day and age. 



se7en7thre3 said:
People mention the upgrade over 3ds res. but you can't overlook the gamepad (480p) especially if the NX HH will work in conjunction with the home version. Nintendo will definitely go above 480p, so that tells me, 540p will be the worst case scenario. Also, 540p/quarterHD battery life would be better than a 720p screen. Lastly, 540p, with Wii U level visuals, means the HW will be around 360/ps3 level, a reasonable jump that most are anticipating.

what home console version? people need to stop thinking speculation as fact.





Conina said:
se7en7thre3 said:
Also, 540p/quarterHD battery life would be better than a 720p screen. Lastly, 540p, with Wii U level visuals, means the HW will be around 360/ps3 level, a reasonable jump that most are anticipating.

960x540 (quarterHD) would have another pro: much easier to port all those Japanese Vita games with 2D assets, when the resolution is almost identical. ;)

Could help in the Japanese market.

 


They upscale beautifully to 720p on the PS TV ;)

Even the Vita's resolution is now looking a bit on the low side.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

Nintendo should just embrace the future and change the way their hardware functions. The way its been in the past is

1.) Portable - Cheap, low-cost, low-tech. Marketed mainly at kids.

2.) Console - Affordable, used to be fairly high-tech, but in the last 10 years Nintendo switched to low tech. Marketed mainly at kids/families.

Both require seperate game libraries which causes large droughts on each platform. This paradigm doesn't work in the year 2016, it's time to change it to a more modern three pillar strategy IMO:

1.) Mobile - Cheap/free. Allows Nintendo to serve casual/cheap/kids gamers easily so the console/portable don't have to *fixate* on this audience. Nintendo will make a ton of money from smartphone games. If you're making money from casuals here, then who cares. There's no shame in bowing to Apple/Google and admitting they have more reach to this audience than you ever will if you're taking home $$$. And if you're making $$$ then targetting the exact same audience with dedicated hardware becomes redundant. 

2.) Dedicated Handheld - Should go upmarket. In a sense I see the handheld actually replacing the traditional Nintendo console. It becomes what that used to be, I would even allow it to stream to the TV so it can function as a console too (this is good value addition, tablets can't do this). It should be able to display Wii U-level graphics and run all the main Nintendo IP (which can then be shared with the system below with upgraded visuals).

3.) Home Console - Should reflect the modern reality of the home console market ... needs to be powerful and aimed at adults first and foremost. Japan is not buying consoles anymore. Stop making consoles designed for Japanese tastes. A console doesn't need to be the size of a 3 DVD cases and consume 30 watts of electricity ... in America we don't live in hobbit holes. This plays the same Nintendo games as the dedicated handheld, but can run them at higher resolution/better effects and it has high-end third party ports that can't run on the dedicated handeld. This product is for pro players, no ifs, ands, or buts. 

Allow Android apps to run on both Nintendo devices too. This makes the decision for a parent to choose an Android tablet over a Nintendo handheld harder ... the Android tablet may be cheaper, but the Nintendo one runs the same apps plus can function as a home console plus has Nintendo games ... now you have a fair fight where Nintendo can logically lay out a case to choose Nintendo over "crap Android tablet".