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I don't see how Nintendo can possibly support two separate platforms going forward anyway.

Like most of you guys spent the better part of the last 5 years complaining that you're not getting enough 3DS or Wii U games (alternating) and now ... Nintendo is somehow magically going to be able to support a portable that's a good deal more powerful than a 3DS (even a Vita-class portable is considerably beyond a 3DS) and a console that's north of the Wii U, when they can't even support the 3DS/Wii U as is?

And don't give me the "they'll just hire more people". No they won't. Nintendo values being a small, tight-knit company and their company culture, that's part of the reason why they can keep the quality of their product. Beyond that the expansion they would need would be massive, like doubling of their work force effectively to be able to support both. Never going to happen.

Any idea that doesn't allow for sharing of a library is a non-starter just on logistics. It doesn't matter what spec your hardware is if you can't even support it.

Like this Vita-3DS system ... ok so Nintendo launches it, but it would require it's own new Mario. And you probably want Splatoon on it too. Oh Mario Kart 9 has to be on it. That means the poor console wouldn't have these IP early in its life cycle. This would be a disaster all around. And Nintendo can't allow the portable to fail, so they'd have to stop and support it tremdously first and formost (like the 3DS), except it would require more resources than the 3DS.

Like is EAD Tokyo supposed to make a Mario Galaxy 3 for "NX Portable" and then turn around in a year and also deliver Mario Galaxy 4 for "NX Console"?C'mon guys. This is never going to work. 

Good luck making games for your PS4-class console. Sony would not be able to pull this off either, it's not just a Nintendo problem. It's not realistic to ask any company to support two fairly high-end platforms in today's day and age.