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Forums - Gaming - What effect will the Tomb Raider Timed exclusive deal have on the series in the long run

bananaking21 said:
Faelco said:
Depends on PS4 and PC sales, but it will fail there too IMO. Maybe not in sales numbers, but at least in profitability (PC=Steam sales essentially).

I'd like a new studio for the series, with a return to a real Tomb Raider. CD failed too hard this time. Even if it's not an AAA anymore, it could be good and more original than what we have now. And, of course, no exclusivity anymore (except maybe a PC/PS4 one if the sales are good).

 

i dont understand why people say CD failed here. CD are the devs, and with the two games they made, they created two good games. while they are taking a different direction to the franchise compared to the old entries, they have made two solid games.

The whole point of this new direction is to make it appeal to a more wider audince in todays market, and make it an AAA game. so giving it to a new studio, lowering the budget and changing the direction is exactly what Square and CD dont want. they want a blockbuster franchise. the last one did sell 8 million units, and showed that it can be one. 

 

If we believe GAF, CD (and the guy who "left") are responsibles for the Xbox exclusivity. That's why they failed for me (once again, if it's true). 



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Square Enix considered the Tomb Raider reboot a failure, and that game was released on PC, PS3, 360, PS4 and XB1

I don't see how they can be happy with the current status of Rise of The Tomb Raider.

But hey, they are the ones calling the shots, and we decide to take it or not. I do see and hope PC supports the game to assure the franchise survives, but PS4 has way too many games in 2016 for Tomb Raider to find a release window.

To wrap up, if PC gamers wait for a Steam Sale to get the game and PS4 gamers buy the new 2016 titles instead, the Tomb Raider franchise will lose its AAA budged.



Nautilus said:
Microsoft could have already payed off the game with the moneys deal alone

Except they didn't. If they did, it would be a permanent exclusive, duh.

And it absolutely will hurt the franchise. If it flops on PS4, we can all safely say that MS and Squeenix killed the franchise with this arbitrary deal which made no sense on any conceivable level. 

LudicrousSpeed said:

This is a strange thing on this forum where when you compare the SFV and TR deal, both moneyhat deals done to games that would have existed anyway, people get like.. almost offended that you would dare compare the deals. It's amusing. But I wasn't comparing the behind the scenes stuff you're speculating/defending on. I am merely talking about a franchise where a previous entry sold very well on other platforms, releasing a sequel that rules some of them out. And yeah, these deals are different, because eventually TR will return to PS4. SFV is never coming to Xbox. On the scale of moneyhats that are bad for gamers, SFV is infinitely worse. But this is about business. MS paid Square for TR time, Sony is paying Capcom for SFV time. I can't imagine either deal will work out bad for the companies in the grand scheme of things.

Wrong, ROTTR was already well in development on PS4 until M$ paid Squeenix to keep it off their console for an entire year while Capcom has repeatedly said they did NOT have the funds for SFV and it wouldn't be made AT ALL without support from Sony:

https://www.facebook.com/lazygamer.net/posts/10151792604613962

And yet Sony, despite developing the game and being the reason for it existing are STILL giving it to PC on launch day AND letting it cross-play to boot. It's a moot comparison because one's a game that would've been released day one on the console which more than doubled the XB1's sales on the last game until M$ money-hatted it while the other is a game that wouldn't exist at all from the dev's own mouth and sells better on the console it's getting released on, anyway. 



I hope if fails, along with street fighter. Money hatting out fanbases who took part in a series before is sleazy.







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pbroy said:
I hope if fails, along with street fighter. Money hatting out fanbases who took part in a series before is sleazy.

Except SF isn't a moneyhat, they already said they didn't have the resources for it, hence it wouldn't be made without Sony: 

https://www.facebook.com/lazygamer.net/posts/10151792604613962

Unlike ROTTR, which was already well in development on all systems until M$ paid SE to keep it off competitor consoles for an entire year, at which point noone will care to buy it with all the big name exclusives hitting PS4 next year, and pretty much sent it off to die in the process.

Also, Capcom offered SONY SFV, not the other way around. So much for them "moneyhatting" it. 





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KManX89 said:
Nautilus said:
Microsoft could have already payed off the game with the moneys deal alone

Except they didn't. If they did, it would be a permanent exclusive, duh.

And it absolutely will hurt the franchise. If it flops on PS4, we can all safely say that MS and Squeenix killed the franchise with this arbitrary deal which made no sense on any conceivable level. 

LudicrousSpeed said:

This is a strange thing on this forum where when you compare the SFV and TR deal, both moneyhat deals done to games that would have existed anyway, people get like.. almost offended that you would dare compare the deals. It's amusing. But I wasn't comparing the behind the scenes stuff you're speculating/defending on. I am merely talking about a franchise where a previous entry sold very well on other platforms, releasing a sequel that rules some of them out. And yeah, these deals are different, because eventually TR will return to PS4. SFV is never coming to Xbox. On the scale of moneyhats that are bad for gamers, SFV is infinitely worse. But this is about business. MS paid Square for TR time, Sony is paying Capcom for SFV time. I can't imagine either deal will work out bad for the companies in the grand scheme of things.

Wrong, ROTTR was already well in development on PS4 until M$ paid Squeenix to keep it off their console for an entire year while Capcom has repeatedly said they did NOT have the funds for SFV and it wouldn't be made AT ALL without support from Sony:

https://www.facebook.com/lazygamer.net/posts/10151792604613962

And yet Sony, despite developing the game and being the reason for it existing are STILL giving it to PC on launch day AND letting it cross-play to boot. It's a moot comparison because one's a game that would've been released day one on the console which more than doubled the XB1's sales on the last game until M$ money-hatted it while the other is a game that wouldn't exist at all from the dev's own mouth and sells better on the console it's getting released on, anyway. 

And if you recall from one of the press events (can't remember if it was E3, or some such), but they specifically said that this allowed them to centralize the community.  I know Microsoft can probably do just fine without it, but I'd personally love to see them allow more x-play w/ other platforms.



The SDF is back... We missed you from the early PS3 days..







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Laura has good strong legs...Square Enix tied her hands around her back with Timed exclusivity. Microsoft/Square Enix also shot her in one of her knee caps.

That's what its going to do to the franchise.

PS4 can't save it, PC definitely can't save 

 

Marketshare not withstanding, it's probably going to get Halo'd by Uncharted 4 on the PS4.



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CGI-Quality said:
pbroy said:
I hope if fails, along with street fighter. Money hatting out fanbases who took part in a series before is sleazy.

SFV won't fail, since the largest chunk of its fan base will have access to the game from Day 1. Besides, I still don't get why these two deals are compared. They're different in so many ways.

I know! Teflon02 summed it up perfectly a while back. There's absolutely no comparison, as he pointed out. 

Inb4 "OH, SFV is permuhnint, TR is cuhmyng to PS4!"



OH, SFV is permuhnint, TR is cuhmyng to PS4!







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