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Forums - Microsoft Discussion - What Would You Do if You Were The Head of Xbox?

poklane said:

XB1:

  • Try to establish 2 new AAA capable studios and another one with ~50 employees (about the size of Media Molecule for example). All 3 to work on fresh new IPs. Not buying studios, establishing new studios to be clear.
  • Give the current studios more creative freedom, I'd go as far as to let studios such as 343 (Halo) drop their franchise if they wanna build a new IP or revive an old IP instead.
  • Make M/KB (mouse and keyboard) fully compatible with the XB1, give developers the option to completely toggle this feature on or off for their games (M/KB on a console would be a nightmare for shooters due to unfair advantage, but would be great for games like Tropico 5). Full M/KB compatibility would be a great intiative for publishers to bring games which really only work with M/KB to the console, think strategy games.
  • Officialy drop the price in the Eurozone to €299,99 + game, big marketing push in Europe. It doesn't matter that retailers already offer the console at similar pricing, marketing is important as fuck.
  • $350 Fallout 4, Tomb Raider and Halo 5 bundles, Halo 5 bundle includes The Master Chief Collection and Halo Reach.
  • Offer a version of Xbox Live which only gives Online Multiplayer and nothing else, $30-$40.
  • Refund policy for digital purchases similar to Steam.

Next Xbox:

  • $400 tops.
  • Do everything possible to release the stronger console, stronger than the PS5.
  • New Halo, big new exclusive IP at launch.
  • Normal Xbox controller, Elite controller and a brand new controller with the sticks in the same position as the Dualshock controllers at launch.
  • M/KB full support like I've said above at launch.
  • Digital only SKU (normal SKU with disc drive also available) at launch, $300 (includes 1 year of XBL Gold).
  • Refund policy for digital purchases similar to Steam.
  • Try to get full Backwards Compatibility with the Xbox, Xbox 360 and Xbox One if possible.

PC and connection to the Next Xbox:

  • Launch a Steam competitor. Big push for cross-buy and cross-play with the next Xbox, only games running on this service are allowed cross-buy and cross-play with the Next Xbox, games running on other services such as Steam and Origin can't. Obviously publishers have the final say if their games are cross-buy and/or cross-play or not. W10 exclusive, free online play.
  • Bring all Microsoft Studios games to this new service, all still timed-exclusive to the Next Xbox though. Some 3 months (games such as Killer Instinct), some a year or even a year and a half (games like Halo). All Microsoft Studios and Microsoft owned games are obviously exclusive to this service and don't release on Steam. Work with other (smaller) developers to bring their games (timed) exclusive to this service, think games such as Dead Rising 3, Ryse and Cuphead which are currently only available on XB1 and PC.
  • Make sure this new W10 PC service has something like the Steam Workshop for mods, let communities vote on their favorite mods to come to the Next Xbox free of charge. Hundreds of mods for a wide variety of games each month available on the Next Xbox.
  • Bring Xbox, Xbox 360 and Xbox One games to this service. Put your Xbox, Xbox 360 or Xbox One disc in your PC and you get the game for free on this service, but make the customers keep the disc as an activion key. Publishers can obviously disallow this if they wish.

Heh, I didn't even had to say anything, you summed it up pretty nicely. MS is spending a lot of money, but a lot of it is wasted on PR...





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Scoobes said:
Mr Puggsly said:

I honestly believe the Wii U's marketing was fine.

But the name of the console confused consumers and its too expensive because of the tablet control. It it stuck with the Wiimote it would have been more successful.

Wii U is a sales disaster because of price, marketing cant help that.

Technically, they're both aspects of the overall marketing plan.

I think the name confusing people would hurt at launch, but 3 years later I think people now realize its a new console.

Pricing is not really part of the marketing. That's grasping at straws. The high price is primarily due to the console being built around the tablet control, that's what I call poor design. Especially when you consider most games don't really need a gimmick like a tablet control.



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Invest heavily in new 1st party IPs. Keep Halo and Gears as their version of Mario and Donkey Kong, but no longer rely on them. Give gamers a real reason to own an XBox much like how Sony did with the PS3.

Also I would stop buying timed exclusives and out that money toward the new studios. These deals do little in the short term and less in the long term. Some exclusive content for big multiplats though, because you know the competition is doing it. Also stop focusing on holiday releases and provide a steady launch schedule for exclusive games throughout the year, as this will create a much healthier image long term for the consumer.

The X1 will be set to be paving the way for the next XBox, there will be no talk of "winning the gen". However we will make the X1 profitable and put the next console brand in a much better spot for next gen.



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First, turn Xbox into a Steam type service. None of this GFWL shit that's trying to make everything exclusive to their service, leave that for your first party games. Then, instead of toiling away at another console and spending too much in R&D, just hire a company to make two different spec machines with off the shelf parts. One at a mass market price, like $400. It'll be the high-adoption machine. The other, can be a higher spec machine at $600 dollars. Both play the same games, are crossplat with other devices that run the Windows 10 OS. Make Xbox available for as many devices as you can. That's more people that can buy live accounts across more platforms, rake in the dough.



Drop out and offer to help implement online gaming and achievement system for Nintendo consoles. Sony will kill themselves eventually, wouldn't even bother worrying about what PS does.



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I would encourage the development teams to create new IPs that can be appealing. Sunset Overdrive appeared to be a nice new IP that they released in 2014 so they have to build upon that.

Offer a little more for Xbox Live Gold? I mean, besides being able to actually play online multiplayer and use other apps, there should be some sort of reward such as free games and such to encourage getting the membership and satisfy those who have used it as they would feel like the membership is worth it.



Give up in Japan



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I would permanently drop the price of the 360 by $25.

Make more studio's and bring some old IP's back even some from the first gen Xbox.

Make a Lost Odyssey sequel and like someone suggested long ago build a place somewhere in Japan and work with Japanese developers so they can port some of their games on X1.

Make bundles for X1 this year for the following games:

#1: Make 2 bundles for Tom Clancy's The Division, one a regular X1 and the other the limited edition X1 console with that ring/logo that represents the "Strategic Homeland Division" in the game.
#2 One for Quantum Break a limited edition X1 with the logo of that butterfly that represents Monarch Solutions, also make a limited edition/collectors edition for QB.
#3 Make 3 limited edition Gears of War 4 X1 one a regular 500 GB console, another a limited Gears 4 1T edition with Gears 4 theme controller, and the last one a very limited 1T solid state hard drive Gears 4 console with the Elite Gears 4 controller.



Proud to be a Californian.

Make more exclusives rather than putting half the stuff on windows 10, buy some Japanese studios and try to get more Japanese games on the system, get some other western studios for a variety types of games so they don't have to rely on Gears and halo as much. Idunno maybe some other stuff but thats the first stuff I would do.



Slade6alpha said:
Expand variety in studio diversity; buy studios.

 


This and keep going in the same direction Phil is taking the company, he is the right man for the job.