jason1637 said:
|
Uhm....
In a galaxy, far far away, there was a fox....

? | |||
| 500k or less | 58 | 16.29% | |
| 500k - 1m | 142 | 39.89% | |
| 1m - 1.5m | 104 | 29.21% | |
| Over 1.5m | 52 | 14.61% | |
| Total: | 356 | ||
jason1637 said:
|
Uhm....
In a galaxy, far far away, there was a fox....

It'll do a mil LT I'm guessing. I'm sure enough people want this game to reach a mil, but not much higher than that. I figure the visuals will turn people away. Only the fans and nostalgia based will buy this.



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| spurgeonryan said: I will say over 1.5 million. Reasoning, I am assuming we will get a quality experience with close to a 90 meta average. Online multiplayer will make or break a lot of sales though. I forget if it will have it or not. But if DKTF can push past 1 million on its way to 1.5, Star Fox certainly can. |
DK has always been a much larger franchise.
Anyway, voted for 500k. I hope I'm wrong. I have no faith in Wii U.
1doesnotsimply
500k or less. The biggest reason is because the target audience is not clear.
The ip by itself is too old and without a major recent release, so many people will have to be introduced to the franchise (not to the characters, but the franchise itself). Given how the graphics and artstyle are awful, I don't anticipate teens or adults to pick this up. Most kids will definitely not know about the franchise itself aside from fox and falco in smash bros. Given that the artsyle is not as colorful or as appealing as mario or splatoon, I doubt this will be the game that wins kids over.
The rail shooter franchise is also too niche to support star fox.
I also don't see starfox winning more than an 85 on metacritic, given it's limited multiplayer options and the visuals. So I don't expect people to think of it as a must have.
The game will only appeal to hardcore old Nintendo fans, and unfortunately that won't be much
I dont think it will sell less than 1m LT, so I will go for 1-1.5m LT, more accurate around 1.2m.
Under a million, despite the Star Fox brand a couple key flaws will hinder this.
1. Its a remake/reboot and discounting the 3DS remake of 64, it is the third one in the franchise. While there are going to be changes major and small in the game, I can see some fans not wanting to bother with the same story again.
2. The graphics, while ok are not looking like they would be worth paying full price that Nintendo will no doubt charge.
3. Nintendo sucks at advertising in the West. Much like Kirby and the Rainbow Curse, Wonderful 101 and a number of games that were dropped with little to no push, I can see Star Fox Zero get the same treatment, despite (or misguidedly because of) the fact that NA and Europe are the territories where the franchise is most beloved.
4. The Wii U's install base is what it is.
Two factors to consider here:
First, there's a smaller user base than PS4 or XB1.
And second, that smaller user base is very hungry.
Like Splatoon, we could see Star Fox sell amazingly well. It could even be a big Wii U push in Console sales.
However, it could also fall flat on its face and discourage Nintendo from making more Star Fox.
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| NoirSon said: 2. The graphics, while ok are not looking like they would be worth paying full price that Nintendo will no doubt charge. |
I think this game would be much better recieved if it was a $40 game like Captain Toad.
A $60 price point would severely damage this game's sales potential, as I just don't think most gamers in 2016 would drop that kind of money on a game of this type, with these graphics.