The Fury said:
I was literally just wondering this myself and thinking about starting a thread asking people why they think turn based is outdated. I cannot understand why they think it is as it's a basic gameplay mechanic and gameplay mechanics don't go out of date. How can they? Serious question. It strange as in no other game genre (not RPG) do people complain about such a thing. No one complains Street Fighter is still stuck on a 2D plane and hit the other person 'til dead. No one complains some platformers are still just run and jump. These are basic gameplay mechanics and can't go out of date. Maybe it's Final Fantasy, no one complains Pokemon is turn based (seriously, pokemon ruins people's arguments), yet what confuses me is why people seem to not want a ATB FF when that is all it has EVER been (pretty much). Why are you interested in a game series at all and want them to change their basic gameplay mechanic in order for you to buy it? Go play something else that does fit the criteria you want. I wonder if people just don't understand how the ATB or tactical turn based RPGs work. Chess is the best and one of the oldest games ever created, no one is updating it to be more action orientated.
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Turn based IS outdated. It is outdated because ti only existed due to hardware limitations for space so that developers could make the games longer and include more content. It limis the control of the characters and how many characters could be on screen at once. Turn base combat is not a basic gameplay mechanic, it is a combat design.
Street Fighter is a fighting game and has added tons to the combat. 2D is not a mechanic, but a perspective. See Castlevania Sypnhony of the Night as a 2D game that added tons to the combat and character abilities, but stayed 2D. RPGs are no longer 2D so that does not help your argument for why they stick with the outdated turn bases fighting system. You comparing selecting options from a menu to attack to the freedom of jumping and running is laughable.
You can do a lot with run and jumping as most games include those abilities (except turn based RPGs) so they do not liimit the movement and ability of the characters in those games like Mario.
I don't play Pokemon. No specifically for that reason, but that would be one of them. I have chopsen to play something else and so has the rest of the world, which is why JRPGs sell poorly witht he exception of FF. Turn based was the reason why JRPGs became irrelevant last generation. Amongst other things. Something like Disagea fits perfectly with turn based, because it is designed overrall with a grid laytout and you do not have any exploration int he game.
Chess is just that, a board game and all you do is use strategy, which is where the appeal comes from. The appeal of the RPG genre was never in turn based combat. You people who can't let go of the 0s are the only ones who think that waya nd always let nostalgia cloud your judgement. Chess is a singular game as not all board games play that way and video games are ever expanding and evolving.