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Forums - Gaming - Sony getting away with paid online is the greatest current gen achievement so far.

Mr Puggsly said:
OneKartVita said:


Last gen I enjoyed not having to pay for online.  The money saved went into extra games.  

Then they launched ps plus and when the good games started coming I subscribed for my ps3 and vita.  Best gaming service I've ever had.  

Then ps4 required it but it made no difference because I was subbed anyway.  Well it made a difference. It meant I got an extra 2 games to choose from a month.  

Microsoft rightfully got stick for it because they'd never any intention of offered monthly games.  You can thank good guy Sony for changing their minds.  

Competition is always good as they say. 

Sony charging for online play didn't affect you because you were already subscribed PS+. But the reality is relatively few PS3 owners had PS+. Sony said subscription went up 3x shortly after the release of PS4.

I certainly give credit to Sony for "free games." But most PS+ subscribers aren't there for free games, many don't even download the free games offered.

What? You have a source for this?

I rarely to never play online, literally can't recall the last game I've played online with... Still have a psn+ account for the last 3 years now for dem games.



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UltimateUnknown said:
The worst part about it is that as soon as PS+ became mandatory, the free games dropped MASSIVELY in quality compared to when it was optional. And I'm not talking about the PS4 games on offer, the PS3 and Vita games were awful as well. Though admittedly they kind of ran out of decent Vita games to give out at some point.


Its because its a new gen PS+ started in 2010 when there were plenty of games avaible 



People who complain about paying for an online service confuse me. In order the run this service, people have to be paid to do so. And being a business model, it needs to be made profitable so enhancements can be made. It's business.

The business aspect aside, you get free stuff. And discounts on stuff. And Share Play.

If 13 cents a day is too much for you, then you should find a new, cheaper hobby. Like cloud watching.



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Azuren said:
People who complain about paying for an online service confuse me. In order the run this service, people have to be paid to do so. And being a business model, it needs to be made profitable so enhancements can be made. It's business.

The business aspect aside, you get free stuff. And discounts on stuff. And Share Play.

If 13 cents a day is too much for you, then you should find a new, cheaper hobby. Like cloud watching.

Because when the control of servers was the domain of the player, the experience was FAR better.  When you could make your own servers, make them private (or set them to have X slots dedicated to friends/family and Y additional slots for people to come in), you didn't have the higher chance of running into DB's.  Being your own server admin also affords you the ability to immediately kick cheaters/griefers etc... rather than waiting for some poor flunky bastard earning minimum wage to read a complaint, check the logs, and determine if it's ban worthy.  You could also band together with friends/family and rent a server to host your game in perpetuity.  

It's not so much paying for online, it's that the option of having client side server control is no longer there.  We used to have 2 servers  that ran CoD UO and CoD 2, one was rented out of Texas I believe, and the other was physically in the house.  But the experience was far better because we could monitor it at all times, load whatever mods (if we desired mods), and so on.

You're right, it's absolutely profitable for MS/Sony, but at the detriment to the gamer's experience, in my opinion.



mornelithe said:
Azuren said:
People who complain about paying for an online service confuse me. In order the run this service, people have to be paid to do so. And being a business model, it needs to be made profitable so enhancements can be made. It's business.

The business aspect aside, you get free stuff. And discounts on stuff. And Share Play.

If 13 cents a day is too much for you, then you should find a new, cheaper hobby. Like cloud watching.

Because when the control of servers was the domain of the player, the experience was FAR better.  When you could make your own servers, make them private (or set them to have X slots dedicated to friends/family and Y additional slots for people to come in), you didn't have the higher chance of running into DB's.  Being your own server admin also affords you the ability to immediately kick cheaters/griefers etc... rather than waiting for some poor flunky bastard earning minimum wage to read a complaint, check the logs, and determine if it's ban worthy.  You could also band together with friends/family and rent a server to host your game in perpetuity.  

It's not so much paying for online, it's that the option of having client side server control is no longer there.  We used to have 2 servers  that ran CoD UO and CoD 2, one was rented out of Texas I believe, and the other was physically in the house.  But the experience was far better because we could monitor it at all times, load whatever mods (if we desired mods), and so on.

You're right, it's absolutely profitable for MS/Sony, but at the detriment to the gamer's experience, in my opinion.

Then you're in the wrong platform. Consoles are a streamlined experience with little to no configuration necessary. What you're looking for is PC.



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Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

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Azuren said:
mornelithe said:

Because when the control of servers was the domain of the player, the experience was FAR better.  When you could make your own servers, make them private (or set them to have X slots dedicated to friends/family and Y additional slots for people to come in), you didn't have the higher chance of running into DB's.  Being your own server admin also affords you the ability to immediately kick cheaters/griefers etc... rather than waiting for some poor flunky bastard earning minimum wage to read a complaint, check the logs, and determine if it's ban worthy.  You could also band together with friends/family and rent a server to host your game in perpetuity.  

It's not so much paying for online, it's that the option of having client side server control is no longer there.  We used to have 2 servers  that ran CoD UO and CoD 2, one was rented out of Texas I believe, and the other was physically in the house.  But the experience was far better because we could monitor it at all times, load whatever mods (if we desired mods), and so on.

You're right, it's absolutely profitable for MS/Sony, but at the detriment to the gamer's experience, in my opinion.

Then you're in the wrong platform. Consoles are a streamlined experience with little to no configuration necessary. What you're looking for is PC.

Who's looking?  I already have a PC, already said that while I do have PS+, I only have it for the games, I've never played MP on my PS4, or PS3. You asked the question however, I merely answered.  That's the reason.  



It's funny because Microsoft and Sony are working together to reap as much money from us.

Sony: Hey MS, we want to make people pay for online. Do you have a plan that can distract them from that?
Microsoft: Don't worry brah, I got ya. *terrible X1 reveal and price announcement*
Sony: Thanks Microsoft!



ganoncrotch said:
Mr Puggsly said:
OneKartVita said:


Last gen I enjoyed not having to pay for online.  The money saved went into extra games.  

Then they launched ps plus and when the good games started coming I subscribed for my ps3 and vita.  Best gaming service I've ever had.  

Then ps4 required it but it made no difference because I was subbed anyway.  Well it made a difference. It meant I got an extra 2 games to choose from a month.  

Microsoft rightfully got stick for it because they'd never any intention of offered monthly games.  You can thank good guy Sony for changing their minds.  

Competition is always good as they say. 

Sony charging for online play didn't affect you because you were already subscribed PS+. But the reality is relatively few PS3 owners had PS+. Sony said subscription went up 3x shortly after the release of PS4.

I certainly give credit to Sony for "free games." But most PS+ subscribers aren't there for free games, many don't even download the free games offered.

What? You have a source for this?

I rarely to never play online, literally can't recall the last game I've played online with... Still have a psn+ account for the last 3 years now for dem games.

The source is developers occasionally say how many people downloaded a game from GwG or PS Plus. Its certainly not the same number of people playing CoD online. Maybe a million in some cases. Rocket Leage got a lot of downoads.

Also, the service was significantly less successful before PS4.



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Can't say no to Sony when we said yes to MS.



Viktor said:
vivster said:

Most people like to rather rent good games than to own bargain bin material. Because they aren't hoarders.


Smart people rent games they actually want to play, whenever they want to play them, they aren´t happy wasting money for outdated scraps and surely don´t leave chances to get something interesting to a corporation. Hiding basic online multiplayer functions behind a paywall is just a scam.

 

 

We all have different preferences and place different values on what is offered.  Some folks are going to see it as a benefit and vice versa.  However, when one of the main facets of gaming becomes part of the deal, one should never be suprised when people cry foul.

If people want to believe that paying for something makes it free; if people are happy paying to play a game online, let them be.  It's better than wasting your time trying to help them understand a different perspective.

 

It's easier to fool people than to convince them that they have been fooled. ~Twain



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