potato_hamster said:
zorg1000 said:
How do u figure it would only be 5-6 games per year with a unified concept?
February-Majora's Mask 3D, Kirby Rainbow Curse, Pokémon Shuffle
March-Codename STEAM, Fossil Fighters, Mario Party 10, Mario vs DK
April-Boxboy, Xenoblade Chronicles 3D, Pokémon Rumble World
May-Stretchmo, Puzzles & Dragons: Super Mario Edition, Splatoon
June-Dr. Mario: Miracle Cure, Art Academy: Home Studio
September-Super Mario Maker, Animal Crossing: Happy Home Designer
October-Chibi Robo: Zip Lash, Yoshi's Woolly World, Triforce Heroes
November-Amiibo Festival, Mario Tennis, Pokémon Super Mystery Dungeon
December-Xenoblade Chronicles X, Nintendo Badge Arcade, Pokémon Picross
Thays just this year's lineup of Nintendo franchises in the US and 2013/2014 had similar output as well.
25 million is fine if the handheld sells similar to 3DS, like u said in our discussion in a previous thread, u think if they go with a unified platform than the handheld and console will likely use the same or nearly identical hardware so if they are shipping something like 15+ million total units per year than they will most likely get a much better deal on components compared to Wii U which ships like 3 million per year. That goes for screens as well if they decide to keep the Gamepad, currently they are buying 6 different types of screens (2DS-1, N3DS-2, N3DSXL-2, Wii U-1) if the Gamepad for NX uses the same screen as the handheld counterpart than they can very likely save a lot of money that way as well.
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I'm talking about notable games that the average Nintendo fan will want to buy. Not mobile games. Not free-to-play estore titles. Not titles that the average Nintendo fan has ever heard of much less would be interested in buying. No one is lining up for the midnight release of Nintendo Badge arcade or Art Academy: Home studio, and no one is passing up on a Wii U because Fossil Fighters only came out for the 3DS and not the Wii U. Splatoon will sell more than most every other game on that list combined.
You know exactly what I meant- notable games that help sell systems. If you really think that a noticable amount og people are going to decide to get an NX Home after passing on the Wii U because they can play Stretchmo 2 on it, well you're in for a surprise.
As for 25 million being "fine", how about you take a moment to consider how many people think the gamecube was a success. That sold 35 million.
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GameCube sold 35 million? U might want to look that up again, it sold just under 22 million. But like I said 25m is fine if they utilize a unified concept where the devices have the same components and share a library. The success of individual devices is no longer as important and it's more about getting the total amount of hardware sales to a high level that allows for their franchises to sell strong numbers and allows them to diversify by no longer needing to make 2 of every major franchise each generation.
Not every game is meant to be or needs to be a system seller, it's about having a steady stream of software releases ranging from small to medium to big games. It could be argued what is considered a "big" release, u would probably say something like Happy Home Designer is a cheap, small game but it's on track to sell over 3 million, clearly a big release that is bigger or on par with the AAA console releases like Bloodborne, The Order, Evolve, DBZ: Xenoverse, Battlefield: Hardline. Another small, casual game like Tomodachi Life has sold on par with games like Dying Light, Arkham Knight, Witcher 3. Mario Party is another game considered to be a small and worthless release by hardcover forum goers yet those games consistantly sell over 1 million. Nintendo is able to release a variety of small/medium/big games each year. Here's 2013/2014 as well for comparison.
2013
February-Fire Emblem: Awakening, Brain Age: Concentration Training
March-Luigi's Mansion: Dark Moon, Pokémon Mystery Dungeon: Gates to Infinity
April-Dillon's Rolling Western: Last Ranger
May-Donkey Kong Country Returns 3D, Mario vs DK: Minis on the Move
June-Animal Crossing: New Leaf, Game & Wario, New Super Luigi U
August-Mario & Luigi: Dream Team, Pikmin 3, Pokémon Rumble U
September-Legend of Zelda: Wind Waker HD, Wonderful 101
October-Pokémon X and Y, Wii Party U
November-Super Mario 3D World, The Legend of Zelda: A Link Between Worlds, Mario Party: Island Tour
December-Dr. Luigi, NES Remix
2014
January-Chibi Robo: Photo Finder, Wii Fit U
February-DKC: Tropical Freeze, Steel Diver: Sub Wars
March-Yoshi's New Island, Pokémon Battle Trozei
April-Rusty's Real Deal Baseball
May-Mario Kart 8, Kirby: Triple Deluxe, Mario Golf: World Tour
June-Tomodachi Life, Pushmo World
July-Wii Sports Club
September-Hyrule Warriors
October-Super Smash Bros 3DS, Bayonetta 2, Pokémon Art Academy
November-Super Smash Bros Wii U, Pokémon Omega Ruby/Alpha Sapphire
December-Captain Toad: Treasure Tracker
This is just games based on Nintendo IP, it doesn't include all the 3rd party releases.