zorg1000 said:
GameCube sold 35 million? U might want to look that up again, it sold just under 22 million. But like I said 25m is fine if they utilize a unified concept where the devices have the same components and share a library. The success of individual devices is no longer as important and it's more about getting the total amount of hardware sales to a high level that allows for their franchises to sell strong numbers and allows them to diversify by no longer needing to make 2 of every major franchise each generation. Not every game is meant to be or needs to be a system seller, it's about having a steady stream of software releases ranging from small to medium to big games. It could be argued what is considered a "big" release, u would probably say something like Happy Home Designer is a cheap, small game but it's on track to sell over 3 million, clearly a big release that is bigger or on par with the AAA console releases like Bloodborne, The Order, Evolve, DBZ: Xenoverse, Battlefield: Hardline. Another small, casual game like Tomodachi Life has sold on par with games like Dying Light, Arkham Knight, Witcher 3. Mario Party is another game considered to be a small and worthless release by hardcover forum goers yet those games consistantly sell over 1 million. Nintendo is able to release a variety of small/medium/big games each year. Here's 2013/2014 as well for comparison. 2013 February-Fire Emblem: Awakening, Brain Age: Concentration Training March-Luigi's Mansion: Dark Moon, Pokémon Mystery Dungeon: Gates to Infinity April-Dillon's Rolling Western: Last Ranger May-Donkey Kong Country Returns 3D, Mario vs DK: Minis on the Move June-Animal Crossing: New Leaf, Game & Wario, New Super Luigi U August-Mario & Luigi: Dream Team, Pikmin 3, Pokémon Rumble U September-Legend of Zelda: Wind Waker HD, Wonderful 101 October-Pokémon X and Y, Wii Party U November-Super Mario 3D World, The Legend of Zelda: A Link Between Worlds, Mario Party: Island Tour December-Dr. Luigi, NES Remix 2014 January-Chibi Robo: Photo Finder, Wii Fit U February-DKC: Tropical Freeze, Steel Diver: Sub Wars March-Yoshi's New Island, Pokémon Battle Trozei April-Rusty's Real Deal Baseball May-Mario Kart 8, Kirby: Triple Deluxe, Mario Golf: World Tour June-Tomodachi Life, Pushmo World July-Wii Sports Club September-Hyrule Warriors October-Super Smash Bros 3DS, Bayonetta 2, Pokémon Art Academy November-Super Smash Bros Wii U, Pokémon Omega Ruby/Alpha Sapphire December-Captain Toad: Treasure Tracker This is just games based on Nintendo IP, it doesn't include all the 3rd party releases. |
Okay, sorry. I got the N64 and GC's totals mixed up. But the point remains. Nintendo was flat out embarassed by Sony when the PS1 decimated the N64. No reasonable person considers that console to be a very successful platform, especially considering it marked the beginning of the abandonment by third parties. Third parties were tired of Nintendo's shit, and we no longer forced to work with them to reach their target audience, and many have not been back.
After that you're moving the goalposts. The sales of an NX home doesn't really matter if the NX handheld sells about the same as the 3DS? Really? We don't even know if the NX is actuallty more than one device! We don't actually know if it is more than one device if the software is shared amongst every hardware platform! Just because this platform might have a shared library (which I doubt) suddenly the sales of one of these devices is less significant? What? Well let's say the software libraries aren't shared - what then? We're in a very similar boat to what we're in now with the Wii U and 3DS. Do Wii U sales suddenly not matter much at all? I guess Nintendo can wait to release the NX! If we combine 3DS and Wii U sales it's about twice as high as PS4 sales! Nintendo shouldn't have a care in the world right now by your logic.
Aside from that, you're right, not every game has to be a system seller. But if there aren't enough system sellers on your platform to you know, actually sell systems, then the other lesser, cheaper, "supporting" titles don't really matter much do they? Why do you keep pushing Nintendo's published titles as if it's impressive? As if it actually makes a different. Combine them all you want, it's not going to make the Wii U sell as well as the Wii or the 3DS sell as well as the DS is it? Nintendo is withdrawing back into its shell and trying to find a way to such every spare dime out of the ever decreasing hardcore Nintendo fans they have left.